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Canceling Build throws exception in console
Canceling Build throws an exception in console - Open project- Switch to e.g. Android- Click Build- Halfway through ("Building Resou... Read more
win7-opengl change layout issue
ATI drivers crashedIntel drivers had redraw issue.nvidea seems unaffected.Clearly something is wrong here. Repro:1. Open ANY project... Read more
the Speed of Sound setting in the audio manager does nothing
the Speed of Sound setting in the audio manager does nothing -repro:--open attached project--start scene--move back and forth in the... Read more
When adding events to an animation the browser shows all assets
Steps to reproduce : - import the Adam model from the Asset Store- set the model to Humanoid- select an animation and go to events a... Read more
MonoDevelop puts the cursor at the wrong indent after #if block
To reproduce:1. Open the attached video for repro steps ------Won't be fixed because this is out of scope for our MonoDevelop work. Read more
Display order of the 2D sprites (any renderers with matching settings) c...
Reproduced on 4.3.0a4 1 Open attached project2 Open scene "petshop"3 Add some sprites from the "Upstairs-hd" to scene on this big gr... Read more
Garbage with baked lightmaps on Nvidia 330m
Reproduced on 4.2.0f4; 4.3.0b2 with MacBook Pro, GeForce 320M; Read more
HideFlags.DontSave causes crash when parenting
To reproduce:1. Open project coast-unity2. Go to GameObject > Create Other > Track. Create two tracks3. In the hierarchy drag ... Read more
In MonoDevelop, autocompletion for preprocessor directives doesn't behav...
New characters are added automatically. See attached video from user. Only happens on Mac Read more
Mono Develop cancels shut down operation on OSX
Steps to reproduce : - open Mono Develop- got to Apple > Shut Down and notice the message Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask