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m_Body == NULL error after disabling a game object that is attached to H...
To reproduce:1. Open the attached project2. Open SliderHinge scene3. Attach the red game object to the green's hinge joint 2D "Conne... Read more
Every time you create a new project an assert is printed 28 times in the...
The assert is: ok (Filename: C:/BuildAgent/work/afa2580bf6048259/PlatformDependent/Win/File.cpp Line: 961) Regression introduced in ... Read more
Assert is printed after Build and Run step is completed
Make a Build and Run of a Webplayer with any project (even completely empty one). As soon as that is finsihed you will get this asse... Read more
Creating a Tree object spawns error message
Creating a Tree game object spawns the following error in Console:"ArgumentException: Value does not fall within the expected range.... Read more
Refresh option for Trees and Detail Meshes are not working
- Create a terrain that has at least one tree painted on it- Change the Tree model somehow (add a new branch using the Tree Creator ... Read more
Palm tree prefab doesn't have a preview
- Import the Tree Creator package from the Standard Assets- Create a Terrain- In the Inspector for the Terrain, select the Place Tre... Read more
ArgumentException error when creating a new Tree using TreeCreator package
- Import the Tree Creator package from the Standard Assets- Go to GameObject -> Create -> Tree Result:ArgumentException: Value... Read more
Misleading error message when activating Floating licences on 4.3
When trying to activate a Floating serial on 4.3 (Any >4.5) error message appears saying: Serial long lease require Unity 4.0 or ... Read more
Minions stop doing damage to the player (2D regression?)
To reproduce:1. Download and import Unity Projects: 2D Platformer2. Let two minions push you from different sides (as shown in the a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor