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Background image name is not being hashed when using a WebGL build with ...
How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more
Windows player with a custom .exe file crashes in FixupD3D12SDKPath
Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more
"Property exceeds previous array size (2 vs 1)" warnings are thrown maki...
How to reproduce:1. Open the “CustomRenderTexture2” project2. Select Assets → WaterRipples → Water Ripples Texture to open its Inspe... Read more
[BRv4] Bug Reporter recommends invalid discussion links when writing a T...
Steps to reproduce:1. Create a project2. In the Editor's menu select Help → Report a bug3. In the Unity Bug Reporter's Title describ... Read more
HDRP raytracing build fails and an error is thrown to the console when u...
Steps to reproduce: Create HDRP Core Template Setup ray-tracing for that project (switch gfx api to dx12, in HDRP asset and project ... Read more
Freeze when calling Rigidbody.SweepTestAll in a specific project
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/SampleScene.unity“ Scene3. Enter Play Mode Reproducible with: 2... Read more
Crash on UI::RectTransform::SetDrivenByObject when rapidly undoing copie...
How to reproduce:1. Open the attached “IN-92886.zip” project2. Open the “Scene_atelier” scene3. Select and copy the “Canvas” GameObj... Read more
Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...
Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more
Dragging assets from project window to a node in a graph is not possible
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
“Application.Message.LeftButtonUp” loads indefinitely when trying to sel...
Steps to reproduce:1. Open the attached “cozy_builder_unity_project.zip” project2. Open the “LS_GameIsland” scene3. In the Hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor