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[XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene c...
Steps to reproduce:1. Open the attached project from the Google Drive link2. Build and run a development project targeting Android f... Read more
[Android][Vulkan] Skybox flickers when there are over 1500 leaf mesh pre...
Reproduction steps:1. Open the attached “IN-91329” project2. Build and Run the Android Player3. In the Player, tap to switch leaf me... Read more
Depth texture is inverted when Render Mode is set to Multi-pass
How to reproduce:1. Open the attached project "kkVLOculus.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenXR... Read more
URP Decal Projector Fade Factor doesn't get updated when changing it thr...
Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more
Mesh triangles and shadowcaster values increase for Intermediate Rendere...
Reproduction steps: Open attached IntermediateRendererOcclusionTest project Open SampleScene Open the window for Occlusion Culling/B... Read more
Broken build (due to Shader Errors) is reported as Successful with Build...
Reproduction steps:1. Open the attached “BuiltInRP6.zip” project2. Make sure “Compute Fluids” Scene is in the Scene List (File > ... Read more
UI Builder Inspector sections fail to paint when a change in Label prope...
Reproduction steps:1. Open the attached "repro_IN-94136" project2. Open the "Assets/Test.unity" Scene3. Open the UI Builder ("Window... Read more
USS MiniMap type selector does not get reloaded after change when viewed...
Reproduction steps:1. Open the attached “IN-90850.zip” project2. Go to Herve > Open Dialogue Editor3. In the Project Window, go t... Read more
Deleted StyleSheet selector reappears after saving in the UI Builder
Reproduction steps:1. Open the attached “repro_IN-93239“ project2. Open the “Assets/Test.unity“ Scene3. Open the UI Builder (“Window... Read more
Property labels missing when viewing a Visual Effect Graph
Reproduction steps:1. Open the attached "IN-93460" project2. In the Assets folder open the “TestGraph” Graph3. Observe the “Spawn sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor