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Scale to fill acts as scale to fit and vice versa
"Scale to fill" and "scale to fit" splash image behaviors are reversed.This is reproducible on all devices and is a regression since... Read more
MonoDevelop 4.0.1 doesn't allow folding of classes/methods
To reproduce:1. Create a new project2. Create a new script3. Open it in MonoDevelop4. Notice that there are no foldable sections Read more
DOC: EditorStyles docs still reference EditorGUIUtility.LookLikeInspector
http://docs.unity3d.com/Documentation/ScriptReference/EditorStyles.html Still links to EditorGUIUtility.LookLikeInspector even thoug... Read more
Deleted GameObject re-appears in the scene view
Steps to reproduce : - scale Unity so it only occupies half of the screen- create a cube and delete it- drag any asset into Unity an... Read more
Placing/removing trees after deleting a "Missing" tree causes crashes
To reproduce:1. Import the Repro package2. Open scene Castle Defense3. Select the terrain and through the inspector navigate to the ... Read more
Object behave in an incorrect way when intersecting with a collider
Steps to reproduce : - import the project attached- open the scene "sc1" and press play- press "w" to jump and notice the behavior o... Read more
Edge Collider 2D lacks documentation
http://docs.unity3d.com/Documentation/Components/class-EdgeCollider2D.html does not exist Read more
Objects are placed at wrong places on Android devices with Broadcom BCM2...
This issue is caused by a driver bug in Android devices with Broadcom CPUs and Android 4.0.4 (ICS) versions. The driver bug was fixe... Read more
Physics.SphereCastAll fails to intersect with the corners of certain obj...
To reproduce:1. Open the attached project2. Open scene PlaneTest. It contains a Scale(10,1,10) plane and a SphereCastAll is being ca... Read more
Can't change texture compression from RGB Compressed DXT1 to ETC 4 bits ...
To reproduce:1. Open attached project. It contains a texture called "zoombie_mask". It is a 2048x2048 pixels .BMP image2. Select it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask