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PlayerPrefs gets corrupted after the application is killed / force stopp...
Reproduced on:Google Nexus 5 with Android 4.4 Reproduced with:Unity Version 4.3.1f1 (cebd4d9b5122)Unity Version 4.3.0f4 (e01000627d6... Read more
Undo restores deleted Sub-State Machine which corrupts Character Animati...
Steps to reproduce:1. Create a project which has new CharacterAnimation.controller2. Open Animator window to edit CharacterAnimation... Read more
Typo in Quaternion scripting reference
-e: see title -repro:--go to http://docs.unity3d.com/Documentation/ScriptReference/Quaternion.html--NOTICE "Tthey" at the beginning ... Read more
Deceit in the documentation on StaticOcclusionCulling.Compute
StaticOcclusionCulling.Compute method is asynchronous, but the documentation says the opposite: http://docs.unity3d.com/Documentatio... Read more
Lag causes Game Object not to reach MatchPosition
To reproduce:1) Open the attached project2) Load 'tutorial-done' scene3) Run project and press 'space' button, you will notice that ... Read more
[MaterialPropertyBlock] doesn't work with Particle Systems
To reproduce:1. Open 'updatedRepro.unitypackage"2. Open scene "ParticleRendererTest". It contains a cube and a particle system. Both... Read more
Exported Visual Studio project does not get updated properly
Steps to reproduce:1. Create a project which has a scene and a cube.2. Build it to a folder3. Create a script which spins the gameob... Read more
On Tegra 4 light intensity is clamped to 2.0 while allowed range in the ...
Reproduced on:Nvidia Shield with Android 4.2.1 Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669) Read more
Right clicking Mono Behaviour component which has a missing script yield...
Right clicking Mono Behaviour component which has a missing script yields no resultSteps to reproduce:1. Create a project with one, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked