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“Occlusion/OcclusionSimpleLit” warning thrown after building Mixed Reali...
Steps to reproduce:1. Create new Unity project using Mixed Reality template2. Switch to VisionOS Platform3. Build the project4. Obse... Read more
“Unable to load the icon” errors are thrown in the Console after install...
Steps to reproduce:1. Create new Unity project2. Install AR Foundation package (com.unity.xr.arfoundation)3. Once installed, observe... Read more
ARF Debug Menu plane actions become reverse of toggle
Summary: Disabling AR Foundation Debug menu while the Planes Debug Option is enabled puts it into a state where Planes debug behavio... Read more
AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...
Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more
Remove Reference Object button is unclear for XR Reference Object Librar...
Steps to reproduce:1. Create new Unity project using VR Template2. In Project window create Reference Object Library Asset (Create &... Read more
Typo in AR Session Tracking Mode in Inspector window
Steps to reproduce:1. Create new Unity project using VR Template2. In Hierarchy window create AR Session GO (XR > AR Session)3. S... Read more
[ARFoundation] Initialize() in Unity.XR.Simulation.SimulationSessionSubs...
Steps to reproduce:1. Open the attached project "ARTemplateNew.zip"2. Open "Assets/Scenes/SceneA.unity"3. Enter Play Mode and press ... Read more
Cannot add or re-add “Key” or “Value” elements in XRSimulationRuntimeSet...
Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Navigate to Assets > XR and select XRSimulationRun... Read more
Changing Key element to already added or existing one throws “ArgumentEx...
Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Navigate to Assets > XR and select XRSimulationRun... Read more
[iOS][Android] The GUID on ARTrackedImage is all zeros when added
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for iOS4. Open the “Test.png“ image ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask