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1
votes
By Design

GL.Clear method alpha color parameter does not work

Graphics - General

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Jul 08, 2014

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Version/s: 4.5.1f3

It does not matter what alpha value the color passed to GL.Clear has. The result is always the same and the spinning object does not... Read more

0
votes
Not Reproducible

GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator

WP8

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Jul 08, 2014

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Version/s: 4.6.0b12

Steps to reproduce:1. Create script with the following lines:void OnGUI(){GUILayout.BeginArea(new Rect(80, 10, Screen.width - 160, S... Read more

0
votes
Duplicate

Incorrect results when calling SetActive on WP8 emulator

WP8

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Jul 08, 2014

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Version/s: 4.6.0b12

Calling setActive on a hierarchy of uGUI objects gives bad results on WP8 emulator. In this case disabling the parent object does no... Read more

0
votes
Fixed

Updating a RectTransform's "position" value no longer updates the anchor...

UI

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Jul 08, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open "scene" scene3. Select "Image" gameobject in Hierarchy4. Play scene5. Cube moves, but "Pos x" va... Read more

0
votes
By Design

Rectransform values are not driven by GridLayerGroup when gameobject wit...

UI

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Jul 08, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open "testScene" scene3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)4. D... Read more

0
votes
Duplicate

[Win Store Apps] Can't create a new line in multiline text field

Windows Store Apps

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Jul 08, 2014

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Version/s: 4.6.0b12

Repro steps:1. Open project "uGUIProject_Beta12.zip";2. Try out multiline text area in editor. With "Shift+Enter" you can make a new... Read more

0
votes
Fixed

uGUI: Content Size Fitter drives Anchors even when disabled

UI

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Jul 07, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open 'test' scene3. Select 'Panel' gameobject in Hierarchy4. In 'Content Size Fitter (Script)' compon... Read more

0
votes
Fixed

uGUI: Layout filled with dynamically created children doesn't arrange c...

UI

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Jul 07, 2014

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Version/s: 4.6.0b12

To reproduce:1. Open project2. Open 'test' scene3. Play scene4. Click 'Fill Button' in game view (Script attached to 'Fill Button' c... Read more

0
votes
Fixed

Unity crashes when setting .enable on CanvasGroup in runtime

UI

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Jul 07, 2014

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Version/s: 4.6.0b12

To Reproduce:1. Create a gameObject with a CanvasGroup component, (notice that it can't be disabled/enabled in inspector)2. Try to d... Read more

0
votes
Won't Fix

GPU Profiler is not working on Mac OS X 10.8.5

Graphics - General

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Jul 07, 2014

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Version/s: 5.0.0a15

GPU Profiler is not working on Mac OS X 10.8.5 - please see attached screen shot for details. To reproduce:- Open attached project a... Read more

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