Search Issue Tracker
It's impossible to change code example language in the page for AssetPos...
To reproduce:1. Open /ScriptReference/AssetPostprocessor.OnPostprocessAllAssets.html2. Try to switch the example program languageExp... Read more
Property does not render its children when it's rendered with PropertyFi...
To reproduce:1. Open attached project2. Open "scene"3. Select "GameObject"4. Look at the inspector. There are two lists, both render... Read more
Editor crashes after switching animation type to humanoid
Switching animation type to humanoid and clicking the apply button causes Unity editor to crash. Reproduced with:Unity Version 4.3.1... Read more
MovieTexture loaded through WWW has bad data
Downloading MovieTexture file which does not have audio through WWW gives some bad data:- MovieTexture.width and MovieTexture.height... Read more
Enum properties in serialized structs show up as integers
To reproduce:1. Open the attached project2. Open test scene3. Inspect NewBehaviorScript inspector on the GameObjectExpected result: ... Read more
'input' keyword is reserved in GLSL
Shader with a struct named 'input' does not work on Android devices. The editor does not show any specific errors, however in the de... Read more
Buttons do not immediately have their color tint set when entering play ...
To reproduce:1. open attached project2. open scene3. Enter play modeExpected result: Button found in scene is immediately redActual ... Read more
Stencil masking does not work on the uGUI example project
To reproduce:1. Download the uGUI example project2. Build the Scroll View scene for iOS3. See there's no stencil masking Read more
Error message appears for each individual object instead of a group
To reproduce:1. Open the project attached2. Select all the Cube objects in the "Scene" scene3. Try to remove the "MeshFilter" compon... Read more
plugin freezes due to logspam of unitialized animator
-e: see title -works fine on 4.3.4, starts with 4.5.0a1-tested and repros on win7 with chrome/ff -repro:--install 4.5.0 plugin--sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch