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Votes
0
Found in
6000.0.40f1
6000.1.0b8
6000.2.0a5
Issue ID
UUM-98306
Regression
Yes
[Android] [iOS] "NullReferenceException: Object reference not set to an instance of an object" throws when entering the Play Mode/opening the application
How to reproduce:
1. Open the “ReproProject.zip“ project
2. Open the “SampleScene“
3. Build for Android and install the app on the device
4. Clean the logcat “adb logcat -c“
5. Start the logcat “adb logcat > [Filename].txt“
6. Open the app
Expected result: The “NullReferenceException: Object reference not set to an instance of an object“ logged in the logcat
Actual result: The “NullReferenceException: Object reference not set to an instance of an object“ is not logged in the logcat
Reproducible with: 2023.2.0a18, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Not reproducible with: 2022.3.59f1, 2023.2.0a17
Reproducible environment: macOS 15.2 (M4 Max), Windows 10 (22H2), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
macOS 15.2 (M4 Max) (Editor Play Mode + Android Build Support module)
Windows 10 (22H2) (Editor Play Mode + Android Build Support module)
macOS 15.2 (M4 Max) (Editor Play Mode + iOS Build Support module)
VLNQA00375, Samsung Galaxy S21+ 5G (SM-G996U), Android 11, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00232, iPhone 8 Plus (MQ8M2ET/A), CPU: Apple A11 Bionic, GPU: Apple designed, OS: 16.7.10
Not reproducible with these devices:
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Notes:
- Does not reproduce in the Editor if the Android or iOS Build Support module is not chosen (a.k.a does not reproduce with macOS and Windows Build Support)
- Only reproduces with Vulkan and Metal, does not reproduce with OpenGLES3 Graphic API when testing with the devices
- After un-toggling “Compatibility Mode (Render Graph Disabled)” the issue stops reproducing
- Reproducible with “Forward“ and “Forward+“
- If testing in the Editor, the Game/Simulator view must be in focus for the issue to reproduce
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