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0
votes
Fixed

Specific custom outline shader does not work in landscape application or...

WP8

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Feb 18, 2014

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Version/s: 4.3.2f1

If you are using some kind of outline shader, you can follow these steps to see if this issue also applies to you. Steps to reproduc... Read more

0
votes
Not Reproducible

BuildPipeline uGUI Warnings

Serialization

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Feb 18, 2014

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Version/s: 4.6.0b2

To reproduce:1. Download the project from #5932932. Build the project (Build target OS X)3. Observe the consoleExpected result: No w... Read more

1
votes
Fixed

Triangle & quad Sprites can generate far too many vertices

2D

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Feb 18, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open the attached project2. Open the scene view3. Set the view to "Wireframe"4. The right sprite ("night_bg_lowerrig... Read more

2
votes
Fixed

Missing Documentation: LoadRawTextureData

Docs - Scripting Reference

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Feb 18, 2014

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Version/s: 4.3.4f1

The Texture2D page has no link or reference to this method: http://docs.unity3d.com/Documentation/ScriptReference/Texture2D.html The... Read more

3
votes
Postponed

Object member initializers in C# scripts ignores values that are same de...

Scripting

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Feb 18, 2014

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Version/s: 4.3.4f1

Example: public class SomeClass{public int SomeValue = 1;} SomeClass a = new SomeClass { SomeValue = 0 };Debug.Log(a.SomeValue); // ... Read more

0
votes
Fixed

Wrong order in Parameters section of Microphone.Start

Docs - Scripting Reference

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Feb 18, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open the scripting reference and navigate to Microphone.Start2. Notice that in the parameter section of the document... Read more

0
votes
Fixed

Rect transform Pos X/Y does not instantly update after reparenting

UI

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Feb 18, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open "New Unity Project 51"2. Open scene test3. Select the image, make note of it's pos x, pos y4. Reparent the imag... Read more

0
votes
Fixed

Editor crashes after trying to call a method of a destroyed object

Terrain

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Feb 18, 2014

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Version/s: 4.3.3f1

To reproduce: 1) Download project2) Open "test" scene3) Select menu item Crash/Me4) Click "Crash Me" button5) Notice that editor bec... Read more

0
votes
Fixed

Negative uGUI image height or width causes the image to fill the game view

UI

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Feb 18, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Open test1 scene3. Change the height or width to a negative value - the image fills the scre... Read more

0
votes
Fixed

Animation state "Highlighted" does not remain

UI

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Feb 17, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open the attached project (it contains a button with transition set to "Animation" and four states: Normal Trigger, ... Read more

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