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[WinRT] A warning is needed about Unity not overwriting the app manifest
If building for Windows Store on top of an existing folder setting the capabilities from the Unity editor will not have any effect -... Read more
Errors are thrown when audio files which have more than two channels are...
Importing such file will produce an error:NullReferenceException: Object reference not set to an instance of an objectUnityEditor.Au... Read more
"Linear" Color Space does not render steroscopic
"Linear" Color Space does not render stereoscopic regardless of the Rendering Path settings. To reproduce:- Open attached project an... Read more
Fader is stuck after selecting a customized component
Fader is stuck after selecting a customized component - please see attached video for details. To reproduce:- Open attached project ... Read more
BoxCollider2D doesn't animate on latest patches
To reproduce:1. Open attached project2. Run Test scene3. Observe the colliderExpected result: It animates, changing sizeActual resul... Read more
Audio Plugin components can not be dragged up/down in Inspector
Audio Plugin components can not be dragged up/down in Inspector To reproduce:- Open attached project and launch "test" scene- Double... Read more
Overlays have different colors
Overlays have different colors. To reproduce:- Open attached project and launch "test" scene- Open Audio Mixer window- On the channe... Read more
Cannot construct a class which inherits from a protected base class in w...
To Reproduce:1. Open and run, observe that a "not accessible at 0x..." exception is thrown, switch to standalone mode, run, no excep... Read more
The Editor CPU usage increases with the Animation tab in the foreground
How to reproduce:1. Create a New Project2. Open Animation Window3. Notice how CPU suddenly increases to ~20 ( Windows Task Manager o... Read more
If the canvas camera is a child of the canvas, the canvas will fly away ...
To reproduce:1. Open attached project2. Open "testscene" scene3. Select "Button" GameObject4. Change Scale values of "Button" GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor