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"D3D shader create error for shader vs_2_0". Radeon 9250
"D3D shader create error for shader vs_2_0". Radeon 9250 To Reproduce: 1) Build a webplayer 2) Run it on a machine with this card. Read more
On OS X (either in the editor or standalone player), Finder can not be o...
On OS X (either in the editor or standalone player), Finder can not be opened using the System.Diagnostics.Process. Repro Steps: 1... Read more
Shuriken: Sub emitters: Particles are offset from parent particles in sc...
1. Place default particle system 2. Add default birth sub emitter 3. Set emission to 5 Notice how when you scrub, you get a gap that... Read more
Old tags recreated when duplicating an object
To reproduce: - Create a new project - Create a cube - Select the cube object and go to 'Add Tag' in Inspector - Create 2 new tags -... Read more
"Failed seek file" error message when reimporting 3DS file.
"Failed seek file" error message when reimporting 3DS file. Repro Steps: 1. Launch 3.5b3 with attached project 2. Open scene 3. In... Read more
SystemLanguage.Hugarian is missing an "n
There is both a SystemLanguage.Hugarian and a SystemLanguage.Hungarian definition in our scripting API. If there's no specific reaso... Read more
ImportPackage doesn't work in Play mode
ImportPackage doesn't work in Play mode. It's ok if it doesn't work, but it should give a warning at least. Read more
Option-Command-W does not Close All windows
Option-Command-W does not Close All windows, as the menu name would suggest. Also, it is not disabled when no floating windows are ... Read more
Unity's special folders should all be documented and documented in one p...
It would be great if the documentation listed them all and explained their behaviours: Assets Editor Plugins Resources Gizmos Strea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template