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Filled UI image is not updated when the fillAmount is set to 0 and progr...
To reproduce this bug: 1. Open the attached project2. Run 'Test scene'3. Notice that 'Image filled' image does not show but the fill... Read more
RectTransform scale resets to 0 when playing animation
To reproduce this bug: 1. Open the attached project ( BugProj)2. Open 'BugScene'3. Select Image (Canvas->Image) in the hierarchy4... Read more
TrueTypeFontImporter.GenerateEditableFont does not work
TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, us... Read more
"Sorting Layer" of Sprite Renderer is not drawn bold when overwritten in...
How to reproduce:1. Start a new project2. Create an empty GameObject3. Add a SpriteRenderer component4. Drag the GameObject to the p... Read more
Monitor selection for Mac/Linux resolution dialog
-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more
Standalone player is always on top
To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more
uGUI input field broken on WP8
uGUI input field seems to throw exceptions when trying to use it on a WP8 build. To reproduce:1. Open attached project2. Open scene ... Read more
WWW.GetAudioClip doesn't work on .ogv clips anymore
To Reproduce: 1. Open scene vid, play, notice that there is no sound. 2. Using MovieTexture.audioClip instead on the same video work... Read more
Calling AudioClip.SetData causes a crash
Repro: 1. Open & run 'Untitled' scene.2. Should crash on .SetData. Can't repro on 4.5.3p3, get a 'Cannot set data on streamed sa... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce:1) Create new project2) Create a GameObject3) Drag it from Hierarchy to Project View to make a prefab4) Drag the newly ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor