Search Issue Tracker
Fixed
Votes
0
Found in
4.5.3f3
Issue ID
629036
Regression
No
Monitor selection for Mac/Linux resolution dialog
-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for the other platforms (osx & linux)
-repro:
--have a setup with more than one screen
--make standalone build
--run with showing the resolution dialog
--NOTICE it is only available on Windows
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment