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UI Toolkit ':hover' state remains active when another panel is drawn ove...
Reproduction steps:1. Make sure a display with touch support is available for testing2. Open the attached “IN-95076.zip” project3. O... Read more
[Ubuntu] Built Player with Deferred render path renders in solid black a...
Steps to reproduce: Open the attached project Switch to Web Build Profile Build and Run the Player Observe the built Player as well ... Read more
Unsupported Orient modes can be selected and throw errors when using Str...
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
"Tab" key exits the name text field in the VFX Graph tab when renaming t...
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
Shadow casters are not rendered when deploying builds in specific Unity ...
Steps to reproduce:1. Open the attached "IN-94785" project2. Open the “SanityCheck” Scene3. Enter Play mode4. Observe the cube’s sha... Read more
Automatically unfocuses when focusing and DropdownField is open
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Debug Draw Mode stops rendering GameObjects when GPU Resident Drawer is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Click on “Debug Draw... Read more
Only a single Selector is added to a Container when drag and dropping mu...
Steps to reproduce: Create and open a UI Document Asset Add any Container to the Hierarchy Create multiple Selectors Select them bot... Read more
Reverting all overrides in a Prefab Variant creates unrevertible changes...
Reproduction steps:1. Open the attached “PrefabOverrideBug” project2. Open the “Assets/PrefabVariant” Prefab3. In the Inspector, ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor