Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.38f1
6000.1.0b5
6000.2.0a2
Issue ID
UUM-97603
Regression
No
Debug Draw Mode stops rendering GameObjects when GPU Resident Drawer is enabled
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Click on “Debug Draw Mode” (The bug icon) in the Scene view toolbar
4. Open the “Assets/Settings/PC_RPAsset.asset” asset
5. Set the “GPU Resident Drawer” to “Instanced Drawing” in the Inspector window
6. Observe the Scene view
Expected result: GameObjects are rendered
Actual result: GameObjects are not rendered
Reproducible with: 6000.0.38f1, 6000.1.0b5, 6000.2.0a2
Couldn't test with: 2022.3.58f1 (No Debug Draw Mode)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-71437