Search Issue Tracker

1
votes
By Design

Gizmos are not rendered for the Base Camera when using Camera Stacking

SRP Foundation

-

Dec 15, 2025

-

Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “IN-127668_GameView_GizmoBug“ project2. Open the “SampleScene”3. Ensure Gizmos are enabled in Game view... Read more

1
votes
By Design

UI Mask Component does not apply correctly when Canvas Render Mode is se...

uGUI Framework

-

Dec 15, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the attached “Project_xyz” project2. Navigate to Assets -> Scenes -> System Scene -> Lobby3. Enter... Read more

0
votes
Active

Creating UI Document with Assets in Hierarchy window throws ALLOC_TEMP U...

Hierarchy V2

-

Dec 15, 2025

-

Version/s: 6000.4.0b2, 6000.5.0a3

Steps to reproduce:1. Create new Unity project2. In Hierarchy window create UI Document with Assets (GameObject > UI Toolkit >... Read more

0
votes
Fixed

Screen Space Reflections does not read the water surface smoothness corr...

Environment Effects

-

Dec 15, 2025

-

Version/s: 6000.2.10f1

Reproduction steps:1.2.3. Actual result: The reflections fade identically for both near and far objects, regardless of the water sur... Read more

0
votes
Not Reproducible

UI Toolkit Dropdown list elements use default color instead of USS color...

UI Toolkit Framework

-

Dec 15, 2025

-

Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the attached "IN-126810_Dropdown_hover_bug_test.zip" project2. Open the "SampleScene"3. Enter Play mode4. O... Read more

6
votes
Active

Player hangs when the "Run in Background" is enabled and active window i...

Windows

-

Dec 15, 2025

-

Version/s: 6000.2.14f1, 6000.3.1f1

How to reproduce (estimated): Open the “Test-Project.zip“ project Open Edit → Project Settings → Player → Resolution and Presentatio... Read more

0
votes
Active

UI Document with Assets gets created in Sample Scene instead of selected...

Hierarchy V2

-

Dec 15, 2025

-

Version/s: 6000.4.0b2, 6000.5.0a3

Steps to reproduce:1. Create new Unity project2. Create two extra Scenes in Project window3. Drag "New Scene" and "New Scene 1" to H... Read more

0
votes
By Design

Add Extension dropdown in the Cinemachine Camera component does not have...

Package: Cinemachine

-

Dec 15, 2025

-

Version/s: 3.1.5

Steps to reproduce: Create a new Unity project and install the Cinemachine package In the Hierarchy, right-click -> Cinemachine -... Read more

1
votes
By Design

BuildOptions.Development is ignored when running a batch mode build for ...

Windows

-

Dec 15, 2025

-

Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Unpack the "IN-122642_BatchBuild.zip" project to a convenient location2. In project's Assets folder find the "ba... Read more

0
votes
Fix In Review

VisionOS Player Memory Usage continuously rises when the Player has a Vi...

VisionOS

-

Dec 15, 2025

-

Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b2, 6000.5.0a3

How to reproduce:1. Open the attached “IN-122517.zip” Project2. Build for VisionOS on Xcode3. Open the built Xcode Project4, Open th... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.