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Editor is non-responsive and flickers when multiple Water System instanc...
Reproduction steps:1. Open the attached “KWS Mac Bug“ project2. Open the “Assets/Demo“ Scene3. In the Hierarchy window, select the d... Read more
Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...
How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more
"OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Reproduction steps:1. Open the attached “IN-93668” project2. Build and Run the project (File > Build And Run)3. Uncheck the “Allo... Read more
Console search fails to find log messages when log messages contain <B><...
Reproduction steps:1. Open the attached “TestU62.zip” project2. Open the “Assets/SampleScene.unity“ Scene3. Enter the Play Mode4. Ob... Read more
Crash on Object::SetCachedScriptingObject when opening the project
How to reproduce:Open the user's attached project Reproducible with: 6000.0.37f1, 6000.1.0b7, 6000.2.0a4Could not test with: 2022.3.... Read more
A user gets U6 version manuals instead of U6.1 for the "URP Decal Projec...
Steps to reproduce: Create a new 2D project Add some 2D object Select it Go to the "Inspector" tab and click "Add Component" Find an... Read more
ListView fails to display items when the source list is cleared and a si...
Reproduction steps:1. Open the attached “IN-92741” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
UI Toolkit ':hover' state remains active when another panel is drawn ove...
Reproduction steps:1. Make sure a display with touch support is available for testing2. Open the attached “IN-95076.zip” project3. O... Read more
[Ubuntu] Built Player with Deferred render path renders in solid black a...
Steps to reproduce: Open the attached project Switch to Web Build Profile Build and Run the Player Observe the built Player as well ... Read more
Unsupported Orient modes can be selected and throw errors when using Str...
How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field