Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.68f1
6000.1.0b7
6000.2.0a1
6000.3.0a1
6000.4.0a1
6000.5.0a1
6000.6.0a1
Issue ID
UUM-97644
Regression
No
A user gets U6 version manuals instead of U6.1 for the "URP Decal Projector" component
Steps to reproduce:
- Create a new 2D project
- Add some 2D object
- Select it
- Go to the "Inspector" tab and click "Add Component"
- Find and add the "URP Decal Projector" component
## Happens with other URP components as well (i.e. Universal Additional Camera/Light Data, etc.)
- Select it
- Click "Open Reference for..."
Actual results: A user gets a U6 manual page [https://docs.unity3d.com/6000.0/Documentation/Manual/urp/renderer-feature-decal.html]
Expected results: User should get this one [https://docs.unity3d.com/6000.1/Documentation/Manual/urp/renderer-feature-decal.html]
Reproducible with versions: 6000.1.0b7
Not reproducible with versions: 6000.0.37f1
Can’t test with versions: -
Tested on (OS): Apple M1 Max - Sequoia 15.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment