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0
votes
By Design

JointDrive.mode = PositionAndVelocity ignores the positionDamper and pos...

Physics

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Oct 05, 2011

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Version/s: 3.4.1f5

JointDrive.mode = PositionAndVelocity ignores the positionDamper and positionVelocity - i.e. does not work properly. E.g. discussed... Read more

1
votes
Not Reproducible

Shuriken: Procedural mode particle limit doesn't take lifetime into account

Shuriken

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Oct 05, 2011

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Version/s:

When limit is applied to number of particles, particles that died haven't decreased count, and hence the limit doesn't apply to the ... Read more

0
votes
Fixed

Declaration of a variable with data type 'byte' appear as a Boolean

Serialization

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Oct 04, 2011

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Version/s: 3.4.1f5

- Attached the ByteInEditor script to a GameObject - Select the object and look at the Inspector - The byte type variable shows up w... Read more

0
votes
Not Reproducible

Editor crashes with a callstack leading into the mono GC

Audio

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Oct 02, 2011

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Version/s: 3.4.1f5

Could reproduce on version 4.0f7. On Mac OSX 10.7, the editor crashes. On Windows 7 32bit, the GUI button never changes to "Stop Rec... Read more

0
votes
Fixed

Typing a capital e for a script attached to a terrain selects Terrain to...

Terrain

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Sep 30, 2011

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Version/s: 3.4.1f5

- Create a Terrain - Attach a script with a public string variable to the terrain object - In the Inspector, try typing a capital "E... Read more

0
votes
Not Reproducible

Camera aspect ratio

Scene/Game View

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Sep 29, 2011

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Version/s: 3.4.1f5

When both game view and scene view tabs are in the same tab bar (e.g. Tall mode), the GUI text in the scene view reports the wrong a... Read more

2
votes
Postponed

Billboarded leaves on trees not reflecting in the water

Terrain

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Sep 27, 2011

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Version/s: 3.4.1f5

Steps to reproduce: - Create a new unity project - Import the attached ReflextTEST.unitypackage - Open the ReflectionTest scene an... Read more

0
votes
Won't Fix

After baking Nav Mesh, an area which is shaped as a triangle is a light ...

AI

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Sep 15, 2011

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Version/s: 3.5.0a1

After baking Nav Mesh, an area which is shaped as a triangle is a light shade of blue. Issue with the Nav Mesh Exporter. Repro Ste... Read more

0
votes
Fixed

Vertex Coloured shader with Lighting won't work on MBX Lite

Shaders

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Sep 13, 2011

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Version/s: 3.4.0f5

Character appears to be black on MBX Lite devices. To reproduce, build & run the attached project on an MBX Lite device. Read more

0
votes
Postponed

Editor crash when importing .OGG video file

Assets Management

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Sep 12, 2011

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Version/s: 3.3.0f4

Could reproduce in 3.5.6 and 4.0f7. To reproduce: - Create a new project and import the attached .OGG video file - Observe that the... Read more

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