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Enlighten errors when setting the Precompute Resolution to 100 and the S...
Steps to reproduce : - import the "Mayan Temple" project- change the Precompute Resolution to 100 and the System Size to 512 and not... Read more
uGUI: animation on LayoutElement fields isn't detected
To reproduce:1. Open attached project2. Open "test" scene3. Select "Panel Animated" game object4. Press play5. Notice that "Preferre... Read more
"Destroy may not be called from edit mode!" error spam in the Console wh...
Steps to reproduce : - import the Top-Down Dungeons https://www.assetstore.unity3d.com/en/#!/content/7853 from the Asset Store- open... Read more
Errors when switching the GI Workflow from Legacy to Iterative
Steps to reproduce : - import the Top-Down Dungeons https://www.assetstore.unity3d.com/en/#!/content/7853 from the Asset Store- open... Read more
No lights in the webplayer build
Steps to reproduce : - import the "Mayan Temple" project- build the scene for the webplayer and notice the lights are missing Read more
[DX11][VM] Editor UI panes wrong color/intensity when ran on Mac inside ...
Something either wrong in our DX11 code, or in Parallels/VMWare emulation of it. Seemingly has been a problem all the way from 4.3 t... Read more
Particles are blinking when there are two identical particle systems
To reproduce:1. Open attached project2. Open test scene3. Press play4. Start pressing spacebar with interval about 1-2 seconds5. Not... Read more
Plugin may be not as Editor-only plugin if it is imported
Steps to reproduce:1. Download SomeAwesomePlugin452.rar. It was opened with 4.5.2p3 version.2. Open downloaded project with 5.0.0 an... Read more
SixBoxes scene in GItests turbo spams two errors when loaded
1. load scene 'SixBoxes' in project http://ono.hq.unity3d.com/users/gi-assets2. observe massive spam of the following two errors: ad... Read more
can only see content in sceneview in scene 'manyBoxes' when dragging on ...
1. load up scene 'ManyBoxes' in the GItests project http://ono.hq.unity3d.com/users/gi-assets2. look in sceneview - observe how it i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size