Search Issue Tracker

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

-

Nov 15, 2019

-

Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

1
votes
Fixed

LoadRawTextureData takes more time than expected when using TextureCreat...

Texture

-

May 17, 2023

-

Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a16, 2023.3.0a3

Reproduction steps:1. Open the Superluminal profiler2. Open the attached "repro_IN-40868.zip" project3. Start profiling the "Unity.e... Read more

0
votes
Fixed

[Shader Stripping]Test shaders are selectable on user side.

Graphics Tools

-

Sep 06, 2024

-

Version/s: 6000.1.0a4

[https://unity.slack.com/archives/CAR8G94EL/p1725607116329529] Seems that the shader stripping shaders that we use for test are avai... Read more

0
votes
Fixed

[URP] Every Light type is rendered as Directional light when it is set a...

Package: Scriptable Render Pipeline Universal

-

Sep 18, 2020

-

Version/s: 10.0.0-preview.26

How to reproduce:1. Open attached "URPFeatures.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select the Spot ... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fixed

AV1 videos do not play in WebGL when another video is still loading and ...

-

Sep 03, 2024

-

Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

Reproduction steps:1. Open the attached “WebVideoTesting.zip” project2. Build and Run for WebGL (File > Build and Run)3. In the b... Read more

0
votes
Fixed

"You cannot save to an invalid folder" warning dialog box is shown when ...

2D

-

Nov 03, 2025

-

Version/s: 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Open the "Tile Palette" project Open the "Sample Scene" Select the "Grid/Tilemap" Focus on the Scene view Press th... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

-

Nov 07, 2019

-

Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

-

May 03, 2016

-

Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Won't Fix

[Physics] The capsule jitters falling into the cracks between triangle e...

Physics

-

Jul 20, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached "TriangleEdgeMeshCollisionRepro" project2. Open the Scene "SampleScene"3. Have both Sce... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.