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0
votes
Fixed

When you are trying rename gameobject, shift delete will delete it

IMGUI

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Jun 04, 2012

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Version/s: 3.5.0f5

- put gameobject to scene - rightclick on it - select rename - press shift delete to cut selected text to clipboard - object will be... Read more

0
votes
Won't Fix

Add support for resource files larger than 2GB

Deployment Management

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Jun 01, 2012

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Version/s: 3.5.2f2

The current max size for a single game object is 2GB. That limit could be removed or increased. Read more

0
votes
Not Reproducible

UnityObject.js infinite loop in detecting installed Web Player when Chro...

Webplayer

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May 29, 2012

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Version/s: 3.5

Browser support detection for Unity through the UnityObject.js script has a flaw. If the user has a plugin that prevents the automat... Read more

1
votes
Duplicate

[Unwrap] Highly tesselated mesh takes too much time in Unwrap

Asset Import

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May 27, 2012

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Version/s: 3.5.2f2

Steps to reproduce : - create a new project and import the assets attached - select the landschaft.fbx and click Generate Lightmap ... Read more

0
votes
Fixed

AudioClips with "stream from disk" and AssetBundles doesnt work as expected

Audio

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May 24, 2012

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Version/s:

if you use AudioClips with "stream from disk" flag and load them from AssetBundle, Fmod allocates memory for full size wave. some in... Read more

0
votes
Won't Fix
0
votes
Not Reproducible

Editor crashes when it hits a line of code

Editor - Other

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May 19, 2012

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Version/s: 3.5.1f2

Steps to reproduce : - open the project - open the scene Levels/AI_TestLevel - select in Hierarchy: Node Generator - press the "Ge... Read more

0
votes
Not Reproducible

UI Editor redraw crops visuals

Inspector Functionality

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May 18, 2012

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Version/s: 4.0.0a1

Changing size of preview box crops part of the Inspector. It is easy to reproduce with an object (e.g. a Cube) that has a few compon... Read more

0
votes
Fixed

AudioListener.pause not working

Audio

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May 17, 2012

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Version/s:

User has to make workarounds to make the AudioListener.pause work. Maybe this is by design OR it is something that should be explain... Read more

0
votes
By Design

[Prefab] Component move|paste shows prefab warning

Inspector Functionality

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May 15, 2012

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Version/s: 4.0.0a1

Could reproduce with the attached "fbx_files.unitypackage" To reproduce: - Drag the attached "fbx_files.unitypackage" to the Projec... Read more

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