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Preferred width/height don't "ovrride" flexible ones
To reproduce:1. Open attached project2. Open test scene3. Select "Right" game object (Canvas -> Panel -> Right)4. Notice that ... Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce:1) Create new Unity Project2) Add "GameObject" --> UI --> Button3) Change colors like this: "Image" Component col... Read more
Import fbx errors when importing a c4d file
Steps to reproduce : - import the c4d file attached and notice that Cinema 4d will also open- with C4D opened reimport the file and ... Read more
[OpenGL] ReadPixel does not work when texture resolution is smaller than...
I'm trying to render some GUI elements (labels, boxes) into a rendertexture, then try to readPixels into a Texture2D then render thi... Read more
PixelsPerUnit affects Text component's scale
To Reproduce: 1. Open the attached project in 'TextScaleRepro ' & play scene TextIssue. 2. Observe that both 'pic' Image Compone... Read more
Unity crashes if scene is saved with modified generated DefaultReflection
Unity crashes if scene is saved with modified generated DefaultReflection Steps to reproduce:1. Download attached project or create ... Read more
Unity replaces original scene when importing it after it was exported as...
Unity replaces original scene when importing it after it was exported as a package and renamed in another project and exported back.... Read more
API Updater doesn't upgrade gameObject.animation, when gameObject is acc...
Import the attached package, click upgrade, "..Unexpected symbol `)'" error is thrown, because 'gObj.animation.clip' has been "upgra... Read more
NetworkView is not supported for mac/win
To reproduce:1. Create a new project2. Add Network view component to any game object (main camera, for example)Expected result: You ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size