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In case shift is pressed Event.current.shift not always returns true
In case shift is pressed Event.current.shift not always returns true, if run not in Editor 1. Open attached project 2. Build it fo... Read more
The default naming of the new script component is broken
To reproduce: 1. open a new project 2. select the main camera and add a component - new script - java scipt - the default name is: ... Read more
Icons are missing in the Object Selection window
See the attached screenshot: The icon for selected assets was added in the breadcrumb at the bottom of the project Browser. To keep ... Read more
Button separators in Console toolbar are hard to see
Look at the attached screenshot. The "Error pause" button looks like is cut in half. That is because When the button is pressed and ... Read more
Empty Prefab objects don't have a name.
- Create a new empty Prefab - See the attached screenshot to see how the Inspector looks like I expect that at a minimum the prefab... Read more
Ragdoll wizard should either be removed or improved
Watch the attached ragdoll.swf. Notice how bad the Ragdoll Wizard window gets when being resized. Also notice that I didn't setup th... Read more
[OcclusionCulling][UI] Label "View Volumes" is confusing, maybe call "Ce...
The label in occlusion culling overlay window could be improved perhaps. As a user it would make more sense to call this "View Cell... Read more
Render Texture released twice
Not sure if its really android related, but coincidently I only saw it on android. I'm seeing several of these log errors. In the l... Read more
Ugly button when building or downloading asset store package from Projec...
Search something in the Asset Store from the project browser. Try to buy or import a package that shows up in the results. The Buy o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
- Crash on EditorApplication:Internal_CallUpdateFunctions when pushing property block by index to SpriteShapeRenderer