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0
votes
Fixed

CharacterControllers do not trigger OnControllerColliderHit when they co...

Physics

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Mar 25, 2013

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Version/s: 4.1.0f4

There doesn't seem to be any way to detect CharacterController collision. Run the test scene. Use WASD to move the blue capsule. If... Read more

2
votes
Fixed

When the status bar is enabled and the keyboard is opened, the Unity vie...

Android

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Mar 25, 2013

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Version/s: 4.1.0f3

When the status bar is enabled and the keyboard is opened, the Unity view is resized. This also happens when there is android:window... Read more

0
votes
Fixed

In-Unity spheres UV error on the top

Graphics - General

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Mar 23, 2013

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Version/s: 4.1.0f4

The in-Unity spheres are not properly made. They have a UV error on the top. Put a complex material on your sphere, look at the top ... Read more

0
votes
Won't Fix

[Performance, Culling] Cameras with layer masks that exclude entire scen...

Profiling

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Mar 23, 2013

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Version/s: 4.1.0a2

Could reproduce in Version 4.2.0a2 (d3a8d992e988). To reproduce: - Open attached project - Open and dock Profiler window - Launch "... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more

0
votes
Won't Fix

Animator window doesn't do a select before displaying the popup menu

Animation

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Mar 22, 2013

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Version/s: 4.1.0b3

Create a state machine Select "Any State" Right click on an EMPTY part. - it displays the context menu for "any state" (Make tra... Read more

4
votes
By Design

AssetPostprocessor - OnPostprocessAllAssets fires duplicate 'import' not...

Assets Management

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Mar 21, 2013

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Version/s: 4.1.0f4

AssetPostprocessor.OnPostprocessAllAssets fires two 'import' notifications for every dirty asset on 'Save Project'. Reproduce: 1) O... Read more

0
votes
Fixed

Pixel textures look blurry with directional light on

iOS

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Mar 21, 2013

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Version/s: 4.2.0a2

To reproduce: 1. Open project u_4_2_a2_reproProject_messedLookWhenLight 2. Build and run on iOS 3. Press on toggle night to turn on ... Read more

0
votes
Not Reproducible

Fullscreen GUI issue in IE10 + MonkeyQuest.

Webplayer

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Mar 21, 2013

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Version/s: 3.5.6f4

Fullscreen GUI issue in IE10 + MonkeyQuest. Repro Steps: 1. Launch IE10 without WebPlayer installed 2. head to monkeyquest.com 3. ... Read more

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