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0
votes
Fixed

OnDrop is called after every OnPointerUp, even if OnDrag doesn't get called

UI

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Feb 19, 2015

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Version/s: 5.0.0f2

To reproduce:1. Open attached project2. Open scene3. Press play4. Click first cube5. Notice that OnDrop is called even if OnDrag doe... Read more

0
votes
Fixed
0
votes
Fixed

Scene view wireframe/GI/... modes broken when using HDR + Deferred + MSAA

Scene/Game View

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Feb 19, 2015

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Version/s:

When camera is using both deferred (either new or legacy) and HDR, and MSAA in quality settings at the same time, then scene view wi... Read more

0
votes
Postponed

Right to left language support in UI system

UI

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Feb 19, 2015

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Version/s: 5.0.0f1

Currently Unity UI system does not support right to left language input correctly. Such languages as Arabic, Persian, Urdu, Syriac, ... Read more

0
votes
Won't Fix

Unity 5 Asset Server Saves Current State Into Layouts

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Feb 19, 2015

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Version/s: 5.0.0f2

- Put a project in Asset Server version control (or open one that is) - Make a change, or otherwise get the Asset Server version con... Read more

0
votes
Not Reproducible

Impossible to edit Skinned Mesh Renderer bounds after disabling and re-e...

Graphics - General

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Feb 19, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Create empty gameobject and add cloth component3. Disable and re-enable gameobject (or save sce... Read more

2
votes
Fixed

After instantiating canvas prefab with a slider or scrollbar, console di...

UI

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Feb 18, 2015

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Version/s: 5.0.0f2

How to reproduce in the attached project:1. In FILE bar, use the Test Bug tab and press "Instantiate prefab bug"or2. Drag Slider Hol... Read more

0
votes
By Design
0
votes
Fixed

Monodevelop incorrectly steps over for recursion

CodeEditors

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Feb 18, 2015

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Version/s: 5.0.0f1

Steps to reproduce:1. Open attached RecursionError.zip project.2. Load the scene "scene".3. Open "script1" in MonoDevelop.4. Attach ... Read more

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