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0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Conditional breakpoints are not working in MonoDevelop

CodeEditors

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Aug 12, 2013

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Version/s: 4.3.0a4

1) What happened Conditional breakpoints are not working in MonoDevelop 2) How can we reproduce it using the example you attached O... Read more

0
votes
Fixed

Folder will show as local after revert

Version Control

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Aug 11, 2013

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Version/s: 4.3.0a3

1.Create Folder with any asset 2. Submit it 3.Delete it 4.Go to Outgoing and revert It Result :Folder will shown like local and ... Read more

0
votes
Won't Fix

Out of sync message doesn't appear

Version Control

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Aug 11, 2013

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Version/s: 4.3.0a3

1.User 1 create any script and submit it 2.User 2 take incoming script and check out it 3.User 1 make any changes in script and sub... Read more

0
votes
Fixed

Out of memory import 4k textures

Assets Management

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Aug 11, 2013

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Version/s: 4.2.0f4

Could reproduce on 4.3.0 beta 1 To reproduce: - Open attached project and do one of the following actions to make the editor crash ... Read more

0
votes
Fixed

[Editor] Enabling and disabling "Play on Awake" in a hierarchy is not wo...

Shuriken

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Aug 11, 2013

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Version/s: 4.3.0a2

Enabling and disabling "Play on Awake" in a hierarchy is not working independently. 0. Place the particle system GO under the Cube ... Read more

0
votes
Postponed

Parenting takes exponentially longer with the increased amount of objects

Project Browser/Hierarchy

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Aug 11, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project "SetParentTest" 2. Open scene "SetParentScene" 3. Select object "SetParentTest" 4. Change the value of... Read more

2
votes
Won't Fix

Allow calling GetSpectrumData from FMOD thread

Audio

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Aug 10, 2013

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Version/s: 4.2.0f4

Support suggested I used the OnAudioFileRead callback, which would work, but I cannot call GetSpectrumData inside this function beca... Read more

0
votes
Duplicate

Unity crashes on opening scene with HideFlags.DontSave object

Assets Management

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Aug 09, 2013

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Version/s: 4.1.2f1

To reproduce: 1)Open the attached project 2)Open AEAnimTesting scene 3)Unity crashes (stack trace is attached in editor.log) Does n... Read more

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