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Conditional breakpoints are not working in MonoDevelop
1) What happened Conditional breakpoints are not working in MonoDevelop 2) How can we reproduce it using the example you attached O... Read more
Folder will show as local after revert
1.Create Folder with any asset 2. Submit it 3.Delete it 4.Go to Outgoing and revert It Result :Folder will shown like local and ... Read more
Out of sync message doesn't appear
1.User 1 create any script and submit it 2.User 2 take incoming script and check out it 3.User 1 make any changes in script and sub... Read more
Out of memory import 4k textures
Could reproduce on 4.3.0 beta 1 To reproduce: - Open attached project and do one of the following actions to make the editor crash ... Read more
[Editor] Enabling and disabling "Play on Awake" in a hierarchy is not wo...
Enabling and disabling "Play on Awake" in a hierarchy is not working independently. 0. Place the particle system GO under the Cube ... Read more
Parenting takes exponentially longer with the increased amount of objects
To reproduce: 1. Open project "SetParentTest" 2. Open scene "SetParentScene" 3. Select object "SetParentTest" 4. Change the value of... Read more
Allow calling GetSpectrumData from FMOD thread
Support suggested I used the OnAudioFileRead callback, which would work, but I cannot call GetSpectrumData inside this function beca... Read more
Unity crashes on opening scene with HideFlags.DontSave object
To reproduce: 1)Open the attached project 2)Open AEAnimTesting scene 3)Unity crashes (stack trace is attached in editor.log) Does n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector