Search Issue Tracker

0
votes
Fixed

Application.logMessageReceivedThreaded doesn't appear to log any messages

Scripting

-

Feb 28, 2015

-

Version/s: 5.0.0f2

How to reproduce: 1. Open attached script in a new project2. Attach script to any game object3. Play the scene- The script should ou... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Fixed

GizmoType.SelectedOrChild is ignored when parent is selected

Scene/Game View

-

Feb 28, 2015

-

Version/s: 5.0.0f2

1. Open 'Scene' in the included project.2. Note the 'Thing' MonoBehaviour with an accompanying editor class configured to draw a cub... Read more

0
votes
Fixed

SurfaceEffector2D prevents other forces from being applied, such as to m...

Physics2D

-

Feb 27, 2015

-

Version/s: 5.0.0f1

The problem here is that the impulse-force being applied is swamping any forces that the end-user is applying. Note that you cannot ... Read more

0
votes
Postponed

[DepthOnly] Clear flags set to "depth-only" is clearing the color buffer...

Camera

-

Feb 27, 2015

-

Version/s: 4.6.3f1

Clear flags set to "depth-only" is clearing the color buffer if a non-standard viewport rect is set.Reproducible on 4.6.0f1, 4.6.3f1... Read more

0
votes
Duplicate

[HomeScreen] Clicking on 'new project' makes buttons disappear

Editor - Other

-

Feb 27, 2015

-

Version/s: 5.1.0a1

Steps to repro:1. Open the homescreen2. Press 'new project'3. Observe buttons at top right: http://screencast.com/t/8qkKUpvb5uG3They... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[HomeScreen] Video player doesn't go to fullscreen mode when the icon is...

Editor - Other

-

Feb 27, 2015

-

Version/s: 5.1.0a1

To reproduce:1. Open up the homescreen's 'Get Started' tab2. Play the video and click on the 'fullscreen' icon, which is located in ... Read more

0
votes
Fixed

Using GetCurrentMethod causes exceptions on WebGL

WebGL

-

Feb 27, 2015

-

Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. Build&Run on WebGL3. Press button4. It invokes GetCurrentMethod an... Read more

0
votes
Not Reproducible

PluginInspector properties are not taken into account when building player

Deployment Management

-

Feb 27, 2015

-

Version/s: 5.0.0f3

Steps to reproduce:1. Open attached project.2. Open scene 'PluginInspectorIssue'.3. Check .dll properties:Plugins\x86\KurdifyEngine.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.