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2
votes
Fixed

Normal maps colour data is different on standalone vs platforms

Graphics - General

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Aug 28, 2013

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Version/s: 4.3.0a5

To reproduce: 1. Open project NormalMap 2. Open scene 1 3. Check NormalMap appearance on standalone vs iOS/Mac (screns attached) A... Read more

5
votes
Fixed

New scripts are not detected first time when running editor with -batchm...

Deployment Management

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Aug 28, 2013

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Version/s: 4.2.0f4

To reproduce: 1) Create new project 2) Create an editor script which would have a static method (for example: public static void Tes... Read more

0
votes
Fixed

Slowly unlocking WP8 device fires additional pause event after the last ...

WP8

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Aug 28, 2013

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Version/s: 4.2.1f3

Steps to reproduce: 1. Create a project that prints out OnApplicationPause(bool) calls. 2. Deploy it to Windows Phone 8 device 3. Pr... Read more

0
votes
Fixed

RenderTextures do not work correctly for the Android

Android

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Aug 28, 2013

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Version/s: 4.2.0f4

RenderTextures cannot be created, instead resulting in a NullReferenceException. Unity Versions: 4.2.0f4 (38efbd14869d) 4.3.0b1 (2f... Read more

0
votes
By Design

[Dynamic Batching] Batching breaks vertex shader transformations

Graphics - General

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Aug 28, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project BatchingBug 2. Open scene Level_01 3. Enable dynamic batching 4. Enter play mode 5. Click on the game ... Read more

1
votes
Fixed

Fatal error message when removing an object in a custom inspector GUI

Serialization

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Aug 27, 2013

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Version/s: 4.2.0f4

To reproduce: 1. Open project TS2 2. Open scene 01 3. Select Controller in hierarchy 4. In the inspector, navigate to "Post tags" 5.... Read more

0
votes
Fixed

Changing script on a monobehavior breaks the component editor

Inspector Functionality

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Aug 27, 2013

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Version/s:

Repro: 1) Add a script to e.g the Main Camera 2) Change the script using ObjectSelector 3) Notice that the cogwheel disappears and c... Read more

1
votes
Not Reproducible

[Collision] Particle collision detection does not happen if the collidin...

Shuriken

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Aug 27, 2013

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Version/s: 4.2.0f4

Steps to reproduce : - import the project attached - open the scene and press play - notice that the unicorn will turn red when a p... Read more

0
votes
Fixed

Light probes only work if there's static geometry in the scene being lig...

Global Illumination

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Aug 27, 2013

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Version/s: 4.3.0a4

Reproduced in 4.3.0b1 Also present in 4.1.5f1 and 4.2.0f2 Light probes only work if there's static geometry in the scene being ligh... Read more

0
votes
Not Reproducible

Bootcamp project: Mac standalone freezes

Deployment Management

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Aug 26, 2013

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Version/s: 4.3.0b1

-e: running a mac build of the bootcamp project freezes the app. log shows "Receiving unhandled NULL exception" -repro: --get Boo... Read more

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