Search Issue Tracker

0
votes
Fixed

Windows: Target Support Installer title doesn't contain platform name

Installer

-

Jan 08, 2015

-

Version/s: 5.0.0b19

Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more

0
votes
Fixed

TOC doesn't expand to selected page in User Manual after installation of...

Docs - Infrastructure

-

Jan 08, 2015

-

Version/s: 5.0.0b18

1. Install Unity2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page.3. Install e... Read more

0
votes
Duplicate

Unity crashes when text serializing a field named "Base"

Serialization

-

Jan 07, 2015

-

Version/s: 4.6.1p2

Steps:1) Create a new Unity project1a) Go to Editor settings, change Serialization Mode to "Force Text"2) Save the scene, name it an... Read more

1
votes
By Design

[Materials] Unable to override materials on objects with .materials[]

Graphics - General

-

Jan 07, 2015

-

Version/s: 5.0.0b18

Steps to reproduce:1. Open the attached project and the scene2. There is a script attached to a cube which should change every mater... Read more

1
votes
Duplicate

Point light shadow bias could be improved (right now distance dependent)

Shadows/Lights

-

Jan 07, 2015

-

Version/s: 5.0.0b18

Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more

0
votes
Fixed

[Canvas] Nested canvas is set and remains set to lower left corner after...

UI

-

Jan 07, 2015

-

Version/s: 4.6.1p2

Steps to reproduce this issue: -Open attached project-Note the Canvas with a Nested Canvas.-Change Nested Canvas to anchor stretch b... Read more

0
votes
Fixed

WebGL builds fail to run with Linq and C# GetAssemblies call

WebGL

-

Jan 07, 2015

-

Version/s: 5.0.0b18

-e: WebGL builds fail to run with Linq and C# GetAssemblies call tested with 5.0b19 -repro:--Create a new project and build a WebGL ... Read more

1
votes
By Design

Rendering issues on Tegra 3 devices using custom shader

Mobile Rendering

-

Jan 07, 2015

-

Version/s: 5.0.0b18

Some custom shaders are rendered incorrectly on tegra 3 devices. Read more

3
votes
Fixed

[Button] Null references when passing gameObjects as parameters to funct...

UI

-

Jan 07, 2015

-

Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Press on the button5. Notice 'NullRefe... Read more

2
votes
Not Reproducible

[MacOS] Input.mousePosition updates when outside the window on Mac, whic...

MacOS

-

Jan 07, 2015

-

Version/s: 5.0.0b18

To reproduce:1. Open attached project2. Build (windows) and run Default scene3. Run in windowed mode4. Move cursor outside of the wi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.