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[InputField] Caret offset wrong when inside scaled canvas
Steps to reproduce1. Open attached project2. Open scene 'InputFieldCaretBug'3. Enter play mode4. Press on input field5. Notice the c... Read more
Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test".2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it ... Read more
Shader.SetPass performance regression in editor (5.1)
Shader.SetPass is taking a lot of time in the editor in 5.1b6; was not the case in 5.0. Not a problem in standalone build. Read more
[SceneView] UI no longer renders in the Scene view
Steps to reproduce: 1. Open the attached package (TestUI.unitypackage)2. Open 'GateComplete' scene (Assets/Scenes/UI/Screens/GateCom... Read more
[Profiler] Unable to Uncheck Timelines
Repro steps:1) Open Profiler window in the Editor2) Click colored boxes in the GPU and CPU tabs - everything works as expected3) Cli... Read more
MotionBuilder 2016 binary FBX import Errors
MotionBuilder 2016 binary FBX import Errors 1. What happenedMotionBuilder 2015 FBX files import properly, both in binary and asciiMo... Read more
texture issue with Pixel3D
-e: when building for webgl the created figures in the scene look very differently -repro:--open WebExample scene from the attached ... Read more
[Scripting Reference] AudioImporter "SamsungTV" platform identifier missing
The platform identifier for "SamsungTV" is not listed on the following documentation pages: AudioImporter.ContainsSampleSettingsOver... Read more
Animator: Mix of Humanoid and Generic clips does not give expected warning
Animator: Mix of Humanoid and Generic clips does not give expected warning 1. What happened5.1 Change - Animation: Mecanim: Human an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature