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[Mesh] "Failed getting triangles. Submesh topology is lines or points" e...
1. Mesh mesh = new Mesh();2. Debug.Log(mesh.triangles);3. Get the error! (which doesn't cause anything bad, but is annoying) Seems t... Read more
Canvas: Screen Space - Camera, is not scaled correctly on first play fra...
To reproduce:1.Open attached project.2.Open "VRCanvasError" scene located in Assets.3.Check Pause mode and play the scene.4.Notice t... Read more
Mask turns pink when mask is toggled during the pause
How to reproduce:1. Open the attached project2. Play the scene and press pause3. Select the MaskImage element4. Try toggling the Sho... Read more
[SphereCollider] Surface normal on hit is inversed
Steps to reproduce: 1. Open attached project "SphereColliderBug-12June2015.zip"2. Open "SphereColliderBugScene" scene3. Press play a... Read more
[WP8] Editor crashes when building for Windows Phone 8
To reproduce:1. Open attached project2. Build for Windows Phone 83. Editor crashes Read more
[ExecutionOrder] OnTriggerEnter2D is called before Start if object is in...
Steps to reproduce: 1. Open attached project2. Open "Untitled" scene3. Run it4. Open console and notice that OnTriggerEnter2D is cal... Read more
Loading B&W jpg image in runtime produces incorrect result
Steps to reproduce:1. Open attached project's scene "Test".2. Enter play mode.3. Black and white image loaded on runtime has some co... Read more
IL2CPP (iOS) build fails when removing scripts between builds without re...
-Build attached project for iOS with IL2CPP-Delete everything in Assets folder-DON'T close the Editor-Build once again to a differen... Read more
Applying a change to texture import settings null reference error
1. create a Layout where the Sprite Editor is a tab in a frame2. import some sprites/textures and then close the Editor3. re-open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal