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0
votes
Fixed

isLocalPlayer not reset on host when ReplacePlayerForConnection called

Networking

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Jun 18, 2015

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Version/s:

isLocalPlayer not reset on the old player object on the host when NetworkServer.ReplacePlayerForConnection() is called. Read more

1
votes
Not Reproducible

Input class does not recognize any input

Input

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Jun 18, 2015

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Version/s: 5.1.1f1

No keyboard/mouse presses are detected by Input class.We have a simply Debug.Log (Input.anyKey); called in Update method. Basically,... Read more

0
votes
Fixed

[Resource busy:: Mac] Opening new project throws "Resource busy" dialog ...

Editor - Other

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Jun 18, 2015

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Version/s: 5.2.0a3

On Mac, every time a project is opened using the "open project" option a dialog pops up: Resource busy Steps to repro:- Launch unity... Read more

3
votes
Fixed

[Win] The main window is sometimes positioned incorrectly at startup whe...

Window management

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Jun 18, 2015

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Version/s: 5.1.0f3

To reproduce:1. Make Unity fullscreen2. Restore down3. Move window around (if having two monitors then make the window wider than on... Read more

0
votes
Fixed

[WP8.1] Black Screen Flash after Splash Screen on WP8.1

WP8.1

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Jun 18, 2015

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Version/s: 5.1.0p1

To reproduce:1. Open attached project (repro705514.zip)2. Build attached project for WP 8.13. Deploy solution to phone4. Notice that... Read more

0
votes
Fixed

Shaders: SV_TARGET (uppercase) pixel shader output semantic fails GLSL/M...

Shaders

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Jun 18, 2015

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Version/s: 4.6

SV_Target works, but SV_TARGET either generates bogus GLSL code, or gives cryptic error message for Metal Read more

0
votes
Fixed

[Collisions][Vertices] Vertices react as a collider when AddForce is used

Physics

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Jun 18, 2015

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Version/s: 5.1.0f3

1) Open my attached project and launch scene mesh_edge_bug2) Play it and move the ball with arrows3) Notice that it is jumping, even... Read more

0
votes
Not Reproducible

[iOS][GLES] Texture2D::ReadPixels reading black texture on iOS

Mobile Rendering

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run- Notice how the little window in the t... Read more

0
votes
Fixed

[Editor] AnimationUtility.SetEditorCurve() is several orders of magnitud...

Animation

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Jun 17, 2015

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Version/s: 5.1.0f3

How to reproduce:1. Download and open the attached project2. Select the FENRIR model, delete half of its clips in the inspector (lea... Read more

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