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Animations lagging, sometimes text.GetComponent<UnityEngine.UI.Text> not...
Steps to reproduce: 1) Download attached project 'case_821319.7z.deletethis.unsafe' and open in Unity.2) Press Play.3) Clock on whit... Read more
World Space Canvas sorting order broken when images have the same z-posi...
Steps to reproduce:1. Open "BugDemo" case2. Open "ExampleScene" scene-- Notice that there are two canvases in hierarchy showing the ... Read more
[NavMeshAgent] Agent gets teleported to the destination
After setting the agent's destination in the same NavMesh polygon as before the remaining distance is not updated properly. Read more
[Dynamic Batching] SpeedTree rendering distortion when moving camera at ...
Repro steps:1. Open "DynamicBatching.zip" project2. Load "test" scene3. Press Play4. Set the Main Camera's x position to 39.15. Move... Read more
Mesh particles with materials using instanced shaders always emit at (0,...
Particle system in Mesh Render Mode with an instanced material attached to the mesh emits the particles at (0,0,0) position even whi... Read more
[LOD] nextNode.rendererData.m_RendererType==kRendererMesh assert in 5.4
Steps to reproduce: 1. Open attached project "818781V2.zip"2. Open the only scene in it and enter play mode3. Notice assert being sp... Read more
[WWW] WWW.responseHeaders returns only last key cookie value
Reproduction steps:1) Open "ResponseHeaders.zip" project2) Open "repro" scene3) Play scene and watch console output Expected result:... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce:1. open ExampleProject2. open scene "Third scene"3. Press play Result: Unity crashes Reproduced with: 5.5.0a5, 5.... Read more
[WSA] App crash unloading scene
WSA 8.1 and UWP applications crash when scene loaded asynchronously is unloaded. Reproducible on 5.3.6p2, 5.4.0p1. Repro steps:1. op... Read more
Null-coalescing operator returns only left-hand operand when used on pub...
Reproduction steps:1) Open "Null-coalescing operator.zip" project2) Open "repro" scene3) Make sure that "Main Camera" game object ha... Read more
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