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Slow, system-crippling startup of D3D11 players with DisplayPort monitors
1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more
[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3
To Reproduce: 1. Just run the attached project on an iOS 8.3 device with GLES2.2. It crashes on startup in AllocateRenderBufferStora... Read more
[WebGL] Firefox crashes on Application.OpenURL
-e: see title, just maxes its core freezing the browser -repro:--open attached project--build and run webgl in FF--click into the sc... Read more
Typo in Movie Textures document for Japanese
Typo in Movie Textures document for Japanese http://docs.unity3d.com/ja/current/Manual/class-MovieTexture.html "Android の再生フォーマットが再生... Read more
[iOS] Touch screen keyboard doesn’t get closed after resuming app
On iOS 7, the on-screen keyboard (TouchScreenKeyboard) doesn’t get closed after the following steps: - Open the on-screen keyboard w... Read more
[iOS] Done/Cancel buttons are missing on the multiline keyboard
When opening the touch screen keyboard (TouchScreenKeyboard.Open) with the multiline option, the keyboard pops up without a toolbar,... Read more
Destroyed matches show up in list match results
Destroyed matches show up in list match results. Read more
Non-native full screen letterbox issues
To reproduce:1. Open attached project2. Build for windows standalone3. Launch build in non-native resolution4. Notice that build loo... Read more
[MeshImport] Mesh compression corrupting Normals
When compressing a mesh with low compression settings, the normals are very low quality, it looks like the xy components are being c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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