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UI Toolkit World UI Text Field unfocuses immediately when clicking on it...
Reproduction steps (via Player):1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. In the Hierarchy, find a... Read more
Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is en...
How to reproduce: Open the “TestingSpriteAtlas_6.3.9f1.zip“ project Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab Obse... Read more
Terrain with Terrain Lit Shadergraph material does not receive shadows w...
How to reproduce: Open the “TerrainShadowsBug.zip“ project Open the “SampleScene“ Select the “Assets/Settings/PC_Renderer.asset” Ass... Read more
Crash on CallWindowProcW when entering Play mode for the second time and...
How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more
51 Compilation Errors (CS0246) in customization samples after removing T...
Steps to reproduce: Create a Universal 3D project Open the Package Manager window (Window -> Package Management -> Package Man... Read more
Newly created project contains a “unifiedraytracing” AssetBundle when Un...
How to reproduce:1. Create a new project using the “Universal 3D” template2. Ensure that an asset is selected in the Project window3... Read more
Text after a Unicode Private Use Area character is invisible when Advanc...
How to reproduce:1. Open the attached project “IN-135036”2. In the Project window, open the “NewUXMLTemplate” asset3. In the UI Buil... Read more
2D Freeform Light shadows disappear when light center is offset from sha...
How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more
Crash on MarkAllDependencies when opening scenes with Assets from the Ya...
How to reproduce:1. Open the attached “IN-132969”2. Open the “SampleScene”3. Download the attached “package.json”4. In the Editor, o... Read more
Permission buttons hidden by collapsed thoughts
Steps to reproduce: create a empty 2d project use prompt:"create a playable match3 game in 2d, generate 5 different gem colors". The... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS