Search Issue Tracker

0
votes
Fixed

[Shadows] Moving pixels in shadows even though stable fit is used (no ca...

Shadows/Lights

-

Nov 11, 2015

-

Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open testscene3. Choose "No cascades" and switch to Hard shadows4. Rotate camara around in s... Read more

0
votes
Fixed

Terrain+SpeedTree+WindZone Spherical = Crash

Editor - Other

-

Nov 11, 2015

-

Version/s: 5.3.0b6

Terrain + SpeedTree + WindZone Spherical = Crash when press play in the Editor. Read more

0
votes
Not Reproducible

Cannot navigate with keyboard arrows through Assets folder when corrupte...

Scene Hierarchy

-

Nov 11, 2015

-

Version/s: 5.1.3p3

To reproduce:- Open attached project- In Project window click on any asset- Navigate through files with keyboard arrows- Notice that... Read more

1
votes
Duplicate

[WebGL] Normal map handles light incorrectly if loaded from asset bundle

WebGL

-

Nov 11, 2015

-

Version/s: 5.3.0b5

Steps to reproduce: 1. Open attached project "WebGLNormalMap.zip"2. Open scene "Untitled"3. In top menu, press "AssetBundles > Bu... Read more

0
votes
Fixed

[AssetBundles] LoadAsset<GameObject>(name) returns null if a bundle cont...

Asset Loading

-

Nov 11, 2015

-

Version/s: 5.2.2f1

Reproduction steps:1. Open attached project "PrefabNotLoaded"2. Open scene "Demo"3. Enter play mode4. Observe the Console Window--- ... Read more

0
votes
Fixed

Unity crashes when user stops the server and WebGL client connected

Networking

-

Nov 11, 2015

-

Version/s: 5.3.0b6

1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more

4
votes
Fixed

[Sprites] When loading asset bundles that were built with 5.2 and uses E...

2D

-

Nov 11, 2015

-

Version/s: 5.3.0b6

Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more

0
votes
Fixed

[Android]Apk building process fails when project has plugins and path ha...

Android

-

Nov 11, 2015

-

Version/s: 5.2.2f1

To reproduce:1) Put attached project into folder with special character (for example, 'c#')2) Open attached project3) Build for Andr... Read more

2
votes
Fixed

[ClothAPI] Missing or invalid properties when accessing them through script

Physics

-

Nov 11, 2015

-

Version/s: 5.3.0b6

Steps to reproduce: 1. Create new project and script useTethers: FIXED2. Try to access useTethers property through script3. Notice t... Read more

0
votes
By Design

[UI] "Blocking Mask" available in "Graphics Raycaster(Script)" component...

uGUI

-

Nov 10, 2015

-

Version/s: 5.2.2f1

Description:"Blocking Mask" available in "Graphics Raycaster(Script)" component doesn't work when it set to "Nothing" with "Ignore R... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.