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[OSX] RenderSurface attachment asserts on various projects, in 5.4 beta ...
Steps to reproduce: 1. Open Unity;2. Open attached project;3. Open "1.unity" scene; 4. Notice that there are 3 planes in the scene w... Read more
[UWP] Touch keyboard issues
In tablet mode, once you close touch screen keyboard with X button on right top corner, you will not be able to re-open it again, ev... Read more
AudioImporter.SetOverrideSampleSettings don't use the same strings for t...
AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more
Bengali and Burmese language fonts are displayed as question marks on de...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Build to iOS and run- Note how the 2nd (Bengali) and 4th (Burmese)... Read more
Attempt to serialize the "decimal" type throws an "Invalid IL code" error
Repro steps:1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script2. Attach that script to the player objec... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more
[Android] App fails to load on Marshmallow as it fails to query for perm...
To reproduce:1) Open attached project and the scene in it2) Build and run on a device with Marshmallow3) See that the screen is blac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor