Search Issue Tracker
[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...
Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more
[DX12][Editor] Image Effects cause camera to not render to Game view
In DX12 mode, enabling any image effects on the camera will cause that camera to not be rendered to the target on the Game view. Rep... Read more
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Gethttp://docs.unity3d.com/ScriptReferen... Read more
5.3.0f3 - Setup behavior is different from previous versions
Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more
[DX12] Blacksmith's "Unique Shadow" is incorrect in DX12
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open attached project 1. Open scene "Large Scene"2. If you're in DX... Read more
[Ambient] Gradient Ambient Source displays wrong colors
To reproduce:1. Open attached project2. Open "MainScene" scene3. Open Lighting window4. Select "Scene" tab in the Lighting window5. ... Read more
[DX12][Editor] When switching to DX11 from DX12 Unity will crash
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project 1. Open Scene "Large scene"2. Make sure the editor is ... Read more
[DX12][Editor] Changing to Scene view hides Camera and other editor tabs
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project. 1. Open scene "Large Scene"2. Click on the "Scene" ta... Read more
[Editor]Layout rebuild loop error when resizing game view
Repro steps:1) Open users project, go to "main" scene.2) Try changing game window size.3) Notice errors in the console. "Trying to a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor