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[UI Toolkit] Caret/Text cursor is offset after selecting text when tabs ...
How to reproduce:1. Open the attached project2. Open the "Bug Report" Window (Bug Report->TextField)3. In the "Bug Report" Window... Read more
Lightmap Static flag instead of Contribute GI in editor static flags
Reproduction steps:1. Create an empty project2. Create a Cube and select it3. Press the dropdown arrow near "Static" in the Inspecto... Read more
Crash on (UnityPlayer) UnityMain WorldToTile() when using NavMesh Agents
How to reproduce:1. Open the project from edit "NavMeshAgentCrash.zip"2. Open Scene "SceneThatCrashes"3. Navigate "File" > "Build... Read more
UnityEditor.SelectionMode is missing Flags attribute
How to reproduce:1. Open the attached user's project ("SelectionModeMissingFlagsAttribute.zip")2. Open "SampleEditorScript.cs"3. Loo... Read more
Errors on Enabling/Disabling "Is Kinematic" if convex is unchecked on a ...
Steps To Reproduce: 1. create a new project2. Hierarchy > Create> 3D> Plane3. Plane> Inspector > Add Component > R... Read more
Compute shaders writing Buffer/RWBuffer types work as not intended on AM...
How to reproduce:1. Open the user's attached project("CSBugRepro.zip")2. Load "SampleScene"3. Enter Play mode Expected results: The ... Read more
Asset Store tools do not work in 2020.2 Unity version
How to reproduce:1. Create and open a new project2. Download and import Asset Store Tools from the Package Manager3. Click on the ta... Read more
[Packman] packages-lock.json file is overwritten when resolving packages
How to reproduce:1. Create and open a new project2. Open the Packages folder and observe the Date Modified value of the packages-loc... Read more
[Node] Sign operator with input 0 returns 1 if the type is set to float.
Repro steps:1. Add a Sign operator (defaults to float, 0)2. Drag out a float node to preview the result3. Observe the result is 1.4.... Read more
Paint Holes Undo Action will corrupt Terrain Objects
If a user completes two paint holes actions on a Terrain object then hits ctrl-z to Undo. Then it will corrupt the Terrain Object an... Read more
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