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The options modal for which type of Tilemap to create isn't drawn when i...
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the "Create New Tilemap" Dropdown Menu... Read more
There are 2 Overlay Menus present in the Tile Palette Window
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the kebab menu icon and select "Overla... Read more
Unable to change the Shadow Map resolution for lights via Inspector when...
Reproduction steps:1. Open the attached “PreserveShadowExample.zip” project2. Open the “ExampleScene” Scene3. Enter the Play mode4. ... Read more
[APV] Adaptive Probe Volumes are not loaded properly for scenes containe...
Reproduction steps:1. Open the attached “repro_IN-89451“ project2. Open the “Assets/TestLoader.unity“ Scene3. Enter the Play Mode4. ... Read more
Sprites are not present in Player when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/S2.unity” Scene3. Switch to “New Android Profile“4. ... Read more
TrackPropertyValue callback stops being called when modifying PropertyField
Reproduction steps:1. Open the attached “Hopeful Dumpster Fire.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Sel... Read more
"C# Test Script" selection not available when the Project window uses On...
Reproduction steps:1. Create a new project (either 2D or 3D)2. Install the Test Framework package ("Window -> Package Manager")3.... Read more
[Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes...
How to reproduce:1. Open the “ParticleTestbed.zip“ project2. Open the ”SampleScene”3. Build and Run for Android with Autoconnect Pro... Read more
Can't change OpenXR settings when switching Build Profiles
How to reproduce:1. Create and open a new Unity project2. Open File>Build Profiles3. Add 2 Build Profiles4. Switch between Build ... Read more
IndexOutOfRangeExceptions are thrown when Input System is active in the ...
Reproduction steps:1. Open the attached "InputSystem.zip" project2. Open the "MouseVisualizer" Scene3. In the Game view switch from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window