Search Issue Tracker

0
votes
Fixed

[UWP] NetworkManager inheritance issue

Windows Store Apps

-

Jan 20, 2016

-

Version/s: 5.2.3p2

Building to UWP, editor shows the following error: Assets\EndpointTest.cs(9,9): error CS7069: Reference to type 'EndPoint' claims it... Read more

0
votes
Fixed

[Deferred][Linear] White artefacts on terrain where different textures ...

Terrain

-

Jan 20, 2016

-

Version/s: 5.3.1f1

How to reproduce:1. Open the attached project "TestTerrainIssue.zip"2. Open CampSite scene3. Select FirePit from hierarchy (MapObjec... Read more

0
votes
Won't Fix

[dll]NotImplementedException from native dll returning SAFEARRAY of BSTR

Mono

-

Jan 19, 2016

-

Version/s: 5.3.1f1

To reproduce:1) Download attached project "MarshalSafeArrayFromNative.zip".2)Play main scene3)Notice "NotImplementedException" in Co... Read more

1
votes
By Design

Outside of Caroutine allowSceneActivation = false causes progress to get...

-

Jan 19, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Open attached project "763101.zip"2. Open scene "A"3. Open script "Load.cs"4. Notice that IEnumerator LoadLev... Read more

9
votes
By Design

Directional light is lighter in 5.3+

Shadows/Lights

-

Jan 19, 2016

-

Version/s: 5.3.1p3

Steps to reproduce:1. Download attached project "Lighting Issue.zip"2. Open it, and its only scene "Test", notice differences betwee... Read more

0
votes
Fixed

Crash when adding an Attribute on a Generic class

Mono

-

Jan 19, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project I attached2) Open MenuItem.cs script in it3) Uncomment line 226 - attribute for a generic class4) Cl... Read more

0
votes
Won't Fix

Unity crashes on "(KERNELBASE) RaiseException" when project is opened

-

Jan 19, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1. Open attached Unity project.2. Editor crashes. Workaround: delete library folder in project directory. Read more

0
votes
Fixed

Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...

Deployment Management

-

Jan 19, 2016

-

Version/s: 5.3.1f1

Reproduction steps:1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflection ... Read more

9
votes
Fixed

[WorldCollision] Layer of Terrain object is ignored and can't avoid coll...

Shuriken

-

Jan 19, 2016

-

Version/s: 5.3.1p2

Repro steps:1) Open my attached project and the only scene in it2) Select both Particle Systems so you would see both simulations3) ... Read more

3
votes
Fixed

Cannot build for Android with AAR with dynamic references like "${applic...

Android

-

Jan 19, 2016

-

Version/s: 5.3.1f1

If you drop a new style .aar file (like the included "play-services-measurement-8.4.0.aar") which contains dynamic references like "... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.