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[Android] Android Player leaking into secondary display/monitor when the...
How to reproduce (physical device):1. Open the “SampleButton.zip“ project2. Open the “SampleScene“3. Build for Android4. Make sure t... Read more
"Platform Browser" window displays blurry warning icon in front of "Inst...
Steps to reproduce: Create a project Go to "File -> Build Profiles" Click the "Add Build Profile" button In the "Platform Browser... Read more
“Attempted to insert duplicate object ID hash <hash> into atlassing look...
Reproduction steps:1. Open the attached “Unity-TerainTest” project2. Open “Assets/_App/Scenes/Default-Scene” Scene3. In the Lighting... Read more
[iOS] "kIOGPUCommandBufferCallbackErrorPageFault" and simillar errors ar...
Reproduction steps:1. Open the attached “URP_Sandbox” project2. In the iOS Player Settings (Edit > Project Settings… > Player)... Read more
World grid is visible through some GameObjects when project is a "Univer...
Reproduction steps:1. Open the attached “TestGridU6” project2. Open “Assets/Scenes/SampleScene” Scene3. In the Game View control bar... Read more
[Android] Touch input is ignored on UI when a Pen is present with a forc...
How to reproduce:1. Open the "ReproPenInput.zip" project2. Open the "SampleScene"3. Build and Run for Android4. Using a pen, interac... Read more
Crash on GlobalUDP:Start when entering Play Mode with Holographic Remoti...
How to reproduce:1. Open the attached project "the project"2. Open Assets/_ResourcesSun/Scenes/DemoSUNpilot1UpperH.unity3. Enter Pla... Read more
SpriteRenderer is not displayed when loading Atlas image with Late Binding
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
ArgumentOutOfRangeException is thrown when joining Spline Container knot...
Reproduction steps:1. Open the attached “IN-97908.zip” project2. Open the “SampleScene” Scene (Assets > SplineJoinBug > Scenes... Read more
Freeze/crash with multiple StackTraces when opening a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Observe Unity freeze or crash Reproducible with versions: 2021.3.50f1, 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS