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Cursor stays in front of the first character when entering text in the T...
Reproduction steps:1. Open the minimal repro “CaretPosition.zip” project2. Open SampleScene3. Enter Play Mode5. Input the text “test... Read more
Searching in Hierarchy causes unwanted component calls
Reproduction steps:1. Open the attached “IN-91553_kkgssceneview.zip“ project1. Open the “Assets/GlobalSnow/Demo/SnowScene_Deferred.u... Read more
Setting a shared blackboard variable during runtime keeps the value when...
Steps to reproduce: Download and open the attached project "Behavior Shared Variable Issue.zip" Open "scene" Enter play mode Observe... Read more
Camera sub dropdown "Open Reference" buttons do not work
Steps to reproduce: Create a new URP project. In Hierarchy, click on Main Camera. Under the Camera component, try to click on the Op... Read more
FaceFont value of FontEngine.GetFaceInfo will become 0 when FontEngine.L...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run the “/Assets/Scenes/SampleScene.unity“ Scene3. Observe t... Read more
InputActionAsset.FindAction() can't find an action when its name contain...
Reproduction steps:1. Open the attached “Repro“ project2. Open “/Assets/Scene.unity“ Scene3. Enter the Play Mode4. Observe the Conso... Read more
Documentation reference on Pixel Perfect Camera opens link to incorrect ...
Steps to reproduce: In U6.1, create a new 2D URP project. In Hierarchy, Main Camera > Add Component > Pixel Perfect Camera. Cl... Read more
Zooming in Scene View slows down and comes to a halt
Reproduction steps:1. Create a new project2. Open the Scene View3. Zoom in with the mouse’s scroll wheel4. Observe Expected result: ... Read more
Errors when rendering a camera to render texture with only depth
Reproduction steps for the latest 2022.3 version:1. Open the attached “DepthShadows.zip“ project2. Open the “Assets/Scenes/SampleSce... Read more
Articulation Body with 'Revolute' Joint Type has erratic behavior when U...
Reproduction steps:1. Open the attached “Articulation Body Limits.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class