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UI Toolkit Event Debugger window display mixed theme styles when Editor ...
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Preferences > General > Editor Theme ... Read more
The '¥' (yen) key is not recognized when Japanese keyboard layout is used
How to reproduce:1. Open the “InputYen.zip“ project2. Open the “SampleScene“3. Open the On-Screen Keyboard on Windows4. Enter Play M... Read more
UnityEvents break when a different object is assigned
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugReport/TestEvent.unity“ Scene3. Enter the Play Mode... Read more
Play Mode button is shown in hovered state when saving a script and imme...
Steps to reproduce:1. Open the attached “bmw-car-sample.zip” project2. Open the “DemoScene”3. In the Project tab, open “Interaction/... Read more
“The operation "SoftDelete" cannot be executed because the selection is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Project window3. Drag and drop any folder into the Favorites s... Read more
Code links open incorrect line on code editor or are unclickable when th...
Reproduction steps:1. Open the attached “IN-98202” project2. Open the “_Project/Scenes/LogSample” Scene3. Enter the Play Mode4. Sele... Read more
Standalone Player unresponsive/frozen in HDRP when built using Vulkan Gr...
How to reproduce:1. Create and open a new project with the HDRP template2. Ensure that Vulkan is the only available Graphics API for... Read more
Scene View flickers when the Game View Tab is docked next to the Scene V...
Steps to reproduce:1. Create a new project2. Dock the Game View Tab next to the Scene View Tab3. Move the mouse over the Scene View ... Read more
Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
Steps to reproduce:1. Open the attached “IN-97940.zip” project2. Open the “SampleScene”3. In the Hierarchy Window, select “Canvas/In... Read more
Find Reference In Project will print a useless error message
Open Unity Ensure your Search Indexation settings includes Dependencies Ensure you have at least an asset in your project with a dep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS