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0
votes
Won't Fix

Tizen Error: fail to get the stdin console mode

Tizen

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Apr 28, 2016

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Version/s: 5.4.0b17

Tizen Error: fail to get the stdin console mode 1. What happened Tizen plugins work, but they produce an error in the editor console... Read more

0
votes
Duplicate

[MonoDevelop]MonoDevelop displays a different file than the one the user...

CodeEditors

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Apr 28, 2016

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Version/s: 5.3.4p3

To reproduce:1. Launch MonoDevelop by double-clicking a .cs file (call it FirstFile.cs, to use an example).2. Quit MonoDevelop.3. Do... Read more

27
votes
Duplicate

[UI] RenderTexture does not render World Space UI

UI

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Apr 28, 2016

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Version/s: 5.3.4p4

[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached1) Download project and o... Read more

1
votes
Won't Fix

[Shadows]Spotlight Shadows - Displaying Incorrectly at Specific Angle

Shadows/Lights

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Apr 28, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1) Download attached project.2) Open scene "Test".3) Gently drag spotlight on Z axis forward and backward in sce... Read more

1
votes
By Design

Flare starts to flicker when rigidbody has certain velocity

Camera

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Apr 28, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project2. Open scene "Scenes/MainScene"3. Run it4. Notice that once velocity is around 200 flar... Read more

0
votes
Fixed

[WSA] on Universal 10 Screen.orientation returns incorrect orientation s...

Windows Store Apps

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Apr 28, 2016

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Version/s: 5.3.4p5

When setting the default orientation to "Portrait", but running it in desktop mode on the Surface 4, starting in landscape orientati... Read more

0
votes
Fixed

Incorrect shadows displayed after importing the "Ultimate FPS" project. ...

Graphics - General

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Apr 28, 2016

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Version/s: 5.4.0b17

Incorrect shadows displayed after importing the "Ultimate FPS" project. The editor needs to be closed and the project reopened. 1. W... Read more

0
votes
By Design

[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not a...

Serialization

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Apr 28, 2016

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Version/s: 5.4.0b17

[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not allowed to be called from a ScriptableObject constructor" 1. ... Read more

2
votes
Fixed

[Texture3D] Add Texture3D.SetRawTexture data

Graphics - General

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Apr 28, 2016

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Version/s: 5.4.0b14

Texture3D does not have Get/SetPixels working on RHalf (single channel FP16) format. And since there's no way to get raw data in/out... Read more

5
votes
Fixed

[Texture3D] Allow non-power-of-two Texture3D sizes

Graphics - General

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Apr 28, 2016

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Version/s: 5.4.0b14

Currently Texture3D requires POT sizes. This is not very convenient for some use cases (e.g. 3D LUTs etc.). Modern GPUs can do NPOT ... Read more

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