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[UWP][MS Bug] Vungle causes mouse to stop working when using Cursor.visi...
To reproduce:1. Build attached project for UWP2. Run on x64 on local machine3. Click "Hide mouse" and move mouse around4. Notice tha... Read more
[Particle System] Start Size resets to 1 if not specified in Emit Params
Steps to reproduce:1. Open attached project and its scene "test"2. Select "Particle System" in the hierarchy and set its "Start Size... Read more
[SinglePassStereo] SPS + deferred + spotlights = no lighting
1) Download project and setup Vive2) Enter Play mode3) Observe the spotlight does not cast light or shadow onto the cube. Additional... Read more
Unity does not include UnityEditor.iOS.Xcode in project file
How to reproduce: 1. Open a new project2. Create a script and place it in a folder named 'Editor'.3. Add "using UnityEditor.iOS.Xcod... Read more
[Particle System] invalid gravity modifier results in console spam
1) Open attached project2) Click on particle system in the hierarchy3) Observe the particle system simulate nicely4) Now set the Gra... Read more
[UI] Ambient lighting doesn't affect colored UI Text
Steps to reproduce:1) Open the attached project (TextLighting.zip).2) Open the scene 'Example.unity'.3) Enter playmode.- Notice how ... Read more
[AspectRatioFitter] Scene is marked dirty although no changes were made
Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Press Ctrl+n to create new scene4. Note that Unity prompts d... Read more
Exceptions in OnPostProcessBuild scripts do not fail the build
Steps to reproduce: 1. Open the attached project2. Build the only scene in it Expected behaviour: The build should fail as there is ... Read more
[Build][FrameDebugger] Game view is misplaced if frame debugging and mai...
Preparing machine:1. Open screen resolution settings2. Set multidisplay setup so that [2][1] where [1] is main display and is on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor