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2
votes
Fixed

[2D] Default-Sprite shader source does not work with ETC + Alpha split o...

Mobile Rendering

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May 11, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Build and run on Android device3. Notice that the right image isn't rendered corre... Read more

0
votes
Not Reproducible

Editor crash on block_merge_next in play mode

Scripting

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May 11, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open attached "795926 repro.zip" project (it's stripped)2. Open SceneTest3. Play in editor Results: Editor cra... Read more

0
votes
Fixed

[Unet]client.RegisterHandler(...) being called twice despite that messag...

Networking

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce:1. Open "case_794076-repro" project2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene3. P... Read more

0
votes
Won't Fix

Fixed units of mesurement are hidded then large number is entered

Inspector Framework

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May 11, 2016

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Version/s: 5.4.0b18

[UI] Fixed units of measurement are hidden then large number is entered 1. What happenedThen you enter number with a lot of digits i... Read more

3
votes
Fixed

World space canvas aren't rendered to render texture

UI

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select Main Camera and notice that UI Image is vis... Read more

1
votes
Not Reproducible

World space canvas flicker when resizing game view

UI

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project2. Open scene "TestBUG"3. Rezise game view and notice canvas flickering Reproducible onl... Read more

0
votes
Fixed

[UNET] NetworkManagerHUDeditor producing null reference errors when Game...

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open attached project2. play the scene3. select 'NM' from hierarchy - 2errors each frame printed out Read more

0
votes
By Design

Multiple properties are missing when using custom editor for Rigidbody2D

Physics2D

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May 11, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Cube" GO4. In inspector, inspect Rigidbody... Read more

0
votes
Fixed

[VR] 'Run In Background' reverts back to 'false' on Playback

VR

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May 11, 2016

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Version/s: 5.4.0b17

Run In Background in Player Settings reverts back to false every time the scene is played, even though with PlayerSettings.virtualRe... Read more

0
votes
Fixed

NetworkManagerHUD in WebGL build has no text elements

Networking

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May 11, 2016

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Version/s:

Steps to reproduce:1. open 'guiREPRO.zip'2. build for WebGL - GUI has no text elements and forms (image attached) Reproduced: 5.4.0b... Read more

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