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0
votes
By Design

Command buffers don't work until the camera is re-enabled

Camera

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[OSX] Unity leaks memory when a controller is connected

OSX

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May 17, 2016

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Version/s: 5.3.4p4

Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Steps... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more

0
votes
Duplicate

Light bounce gets cast on game object despite the set of light's culling...

Shadows/Lights

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:- Open attached project and the scene named "Bounce Culling Demo"- Notice that "Room A" and "Room B" are set to t... Read more

0
votes
Fixed
0
votes
Won't Fix

[GUILayout] GUILayout.BeginArea() does not draw GUIContent in custom men...

IMGUI

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May 17, 2016

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Version/s: 5.3.2f1

1. Open the attached project2. Open the custom window in 'Window\TestWindow'3. Notice that the 'unityFooterLogo' is drawn in the win... Read more

0
votes
Fixed

[Android] Crash on changing bundle indentifier in project settings

Deployment Management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Create new project2. Don't make any changes and build it for Android platform--Warning pops and tells you to c... Read more

23
votes
Not Reproducible

CPU spikes when moving Particle Systems in game; Material.SetPassUncache...

Graphics - General

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May 17, 2016

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Version/s: 5.4.0b17

Reproduction Steps:1. Open User's project2. Make sure Profiler is visible3. Play sceneNote: One or two spikes usually appear at the ... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

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May 17, 2016

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Version/s: 5.3.4p5

Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "SortingTest"3. Notice that CanvasFRONT has white image whi... Read more

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