Search Issue Tracker
CJK text goes outside of the bounds of a Label in UI Builder when Wrappi...
How to reproduce:1. Open the attached project “IN-135659”2. In the Project window, open the “Assets/OverflowText” asset3. In the UI ... Read more
Invalid Clip Method
Steps to reproduce: Create a hierarchy of two VisualElements (1 parent and 1 child) Set overflow hidden on the parent. On the next f... Read more
WebGPU error with Fantasy Kingdom and GPU Resident Drawer
Steps to reproduce: Open Fantasy Kingdom Make sure STP is turned off in the URP renderer settings Set web player to WebGPU and build... Read more
WebGPU fails with URP fullscreen render feature that writes to depth
Steps to reproduce: Open Fantasy Kingdom Make sure STP is not used in the URP renderer settings Build and Run Actual results: An err... Read more
Editing enum values used by Switch causes nullref
There are several issues in the area: Steps to reproduce: Create a new Behavior Graph. Create a new enum in Blackboard. Add a Switch... Read more
[Search] Re-indexing assets from packages is not triggered automatically...
Steps to reproduce: Create a new project using 6.3.X (official build) Enable the packages indexing in the preferences Let the indexi... Read more
[OpenXR][PSVR2] Black Screen/rendering is frozen when Post Processing is...
Steps to reproduce:1. Open the “IN-128264” project2. Open the "SamepleScene" Scene3. Make sure Post-processing is enabled under the ... Read more
Help box in the "URP Decal Projector" does not meet latest U6.5 designs
Steps to reproduce: Create a Universal 2D project Add "URP Decal Projector" object (Right-click in the "Hierarchy" window -> Rend... Read more
Crash on UndoManager::RegisterUndoInternal when applying added GameObjec...
Reproduction steps:1. Open the attached project ("IN-134326_Repro")2. Check "Work Offline" in "Project Settings -> Version Contro... Read more
“AssetImportWorkerHW” errors thrown in the Console when deleting active ...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Add Meta Quest Platform via “Add Build Profile” button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS