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Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce: 1. Download the "Emissary Levels" project form the google drive (Link provided in the edit) 2. Open the "Forest Re... Read more
[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...
How to reproduce: 1. Download and open the attached project named "hdrp10_issues" 2. Open the SampleScene 3. Observe one of the car ... Read more
[HDRP+URP] Camera preview and scene view rendering randomly breaks
Steps to repro: 1. open a project attached that has both HDRP and URP pipeline assets 2. project also has a scene that switches to t... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps : - Open attached project - Open scene called "Sam... Read more
[HDRP] Non descriptive errors and unexpected rendering when unsupported ...
Reproduction: 1) In any HDRP project add a Spot light 2) Assign attached image as a cookie 3) Switch light type to Point Result: T... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce: 1. Open the user's attached "RTGITest" project 2. Open the "Test" Scene found in the "Assets" folder 3. In the Hie... Read more
[HDRP] Lighting window shows not the actual settings that would be used ...
HDRP uses the last loaded scene to bake sky lighting. The Lighting tab shows the active scenes settings. This leads to confusions. ... Read more
[HDRP] Assertion failed errors are thrown on removing compositor from th...
-Assertion failed errors are thrown on removing compositor from the scene. -Assertion failed errors are thrown continuously on chang... Read more
[HDRP] ArgumentOutOfRangeException errors on undoing after removing all ...
-ArgumentOutOfRangeException errors on undoing after removing all sublayers in Render Schedule in Graphics Compositor. -Graphics Com... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps: 1. Create a new HDRP Template project 2. Switch the platform to iOS 3. Wait for it to re-compile (might take ~15... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenXR][HDRP] XR Fails to initialize and black screen is present when waking up the HMD with DLSS enabled
- Baked reflection color of clouds does not match the Scene sky color when generating lighting in Unity
- The sampling result will have black artifacts when using URP Sample Buffer with UV value set to 1
- "Assertion failed on expression" errors thrown in Console when opening Profiler (Standalone Process) window
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled