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[iOS] Xml Deserialization crashes Unity player on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more
[Profile]The Editor freezes/crashes when using private Profile
Steps to reproduce:1. Open attached project.2. Enter the Play mode. Actual result:Unity Editor freezes (becomes unresponsive). If it... Read more
Game stuck on Unity splash screen loading when AudioSource contains audio
Reproduction steps:1) Open user's attached project2) Build scene “Block” for android. IMPORTANT, don’t use Build and Run3) Install a... Read more
[WSA] WWW.responseHeaders drop some HTTP headers
Reproduced on 5.2.5f1, 5.3.5p2, 5.4.0b21. Works fine on Windows Standalone. Repro steps:1. open project "WWW_WSA.zip".2. play the ma... Read more
[VR|Graphics] Toggling VR support changes size of GUI Text and GUI Textu...
Toggling back and forth between whether or not VR is supported in Player settings and entering/exiting Play mode for each settings c... Read more
Vertices with zero cloth influence have their normals modified
To reproduce:1. Open attached project2. Open Scene13. Select Cloth object4. Disable Cloth component5. Enable Cloth component6. Notic... Read more
SUCCEEDED(hr) error spams console after using Main Camera colorpicker
Title: SUCCEEDED(hr) error spams console after using Main Camera colorpickerSteps To Reproduce:1. Open Unity project2. Select the Ma... Read more
System.Net.NetworkInformation.Ping returns NULL
To reproduce:1. Attach PingDemo.cs to object in the scene2. Press play3. Notice that is ping is NULL Reproducible: 5.4.0b20, 5.3.5p2... Read more
[Dialog Image]Custom dialog image does not appear in Windows build when ...
Steps to reproduce:1. Download and open attached project named "Librario".2. Press "File->Build Settings" and select "Windows" as... Read more
[WebGL 2.0] WebGLMovieTexture doesn't render
Reproduction steps:1. Open attached project.2. Go to File > Build Settings > Player Settings > Rendering.3. Make sure that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal